Auto Mesh - Affectors View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2020.3.41 or later
Package size
381 KB
Files
36
Favorites
12
Views in the past week
6

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$10.00 on

Keywords

Auto Mesh - Affectors

by Alek Games (opens in new tab)

5.0 / 5 · 4 ratings

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Auto Mesh - affectors is a set of mesh manipulating tools and effects, allowing you to easily and quickly edit a mesh, to match your needs. it is fully automatic

Price $20.00

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Auto Mesh - Affectors, 6 months Current $20.00; lowest $20.00; highest $20.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Auto Mesh - Affectors screenshot 1

Auto Mesh - Affectors screenshot 1

About this asset

--- discord --- [email protected] ---

--- overview ---

Do you want to get some smooth shading on your models? Or maybe a fully low poly look? Well look no further, couse with autoMesh - affectors, you can get that with 1 click, by joining/spliting the vertices!

Your shader doesnt have double sided feauture? Just click one button, to make the mesh double sided!

Want to add a bit of variency to your rocks? With the distortion feature, you can randomly offset meshes vertices, to get that variency in one click!

Are your meshes offseted incorrectly? Just move/rotate the pivot with AutoMesh - Affectors!

A tool you are using doesnt accept scaled objects, but just meshes (like terrain trees)? Just scale the mesh!

The system is operated with an easy to use, user friendly editor window, so you can edit your mesh in seconds!

all of the assets features are available in a public class, so you can use them yourself via code

--- features ---

feature list:

- joning vertices

- spliting vertices

- smoothing vertices pos

- double siding

- flipping normals

- distorting veritces pos

- offseting mesh pos/rotation

- scaling mesh

- optimizing/recalculating mesh info

- saving meshes

NOTE

- Auto Mesh Affectors, doesnt edit UV's. it can copy them, but not recalculate (at least not for now)

oh, and one more thing, after buying this asset, you instantly become cool(er).

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2020.3.41f1 Compatible Compatible Compatible Compatible

this system edits the mesh, not the way it is rendered, so it works on all renderer pipelines

As listed on the Asset Store.