Sprite Blend Shaders

The shader made with Amplify Shader Editor and Shader Graph.

2D URP light is Supported.


Sprite Blend Shader:

The shader blend three sprites into one.

Origin Sprite Blend Shader:

The shader blend three sprites into one. The origin color of floor-sprite will be keep.

Shape Blend Shader:

The shader blend three sprites into one. The grayscale of floor-sprite will be keep.

SetMatColor:

A monobehaviour component used to set color and material of SpriteRenderer.