Dynamic Flight & Glide System delivers a next-generation flight experience built for realism, control, and creative flexibility.
Every aspect — from the physics to the sound, camera, and animation — is designed to make your flying creatures feel alive.
Whether you’re building an open-world adventure, a stylized wildlife simulator, or a fantasy experience, this system provides the perfect foundation for smooth and immersive flight mechanics.
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[Main Features]
1. Realistic Physics-Based Flight
- Fully Rigidbody-powered movement ensures smooth, natural flight and gliding behavior.
- Dynamic gravity control, hovering, takeoff, and landing transitions.
- Supports ground movement, jumping, and seamless air entry.
- Smooth turning, banking, and diving for realistic aerial control.
2. Fully Animated Bird System
- Supports flapping, gliding, and idle flight animations.
- Direction-aware motion for ascend, descend, and strafe actions.
- Animation triggers handled automatically via the integrated flight controller.
3. Advanced Camera Controller
- Dynamic third-person camera that follows the bird smoothly.
- Built-in roll and pitch tilt effects for cinematic flight feel.
- FOV adjustment based on speed and motion.
- Optional camera breathing and idle motion for realism.
4. Atmospheric Effects
- Procedural flight bobbing and camera sway while flying or gliding.
- Optional underwater visual effects when diving below water surfaces.
- Subtle idle hover motion for realism even when stationary in air.
5. Immersive Sound System
- Dynamic wind and air sound that changes with flight speed.
- Smooth volume and pitch adjustment during gliding or acceleration.
- Wing flap sounds triggered during flight loops for natural audio feedback.
6. In-Depth Customization Editor
Access your controls directly in Unity:
Tools → Yousset Tools → Dynamic Flight & Glide System
- Adjust controller, camera, sound, and effect settings in one place.
- Includes real-time previews and save/load functionality.
- Auto-applies your changes instantly to the demo bird or your own setup.
7. Complete Demo & Prefab Setup
- Assets/Dynamic Flight & Glide System/Prefabs/Bird.prefabReady-to-use Bird Prefab located at:
- Fully configured for testing flight, camera, and sound out-of-the-box.
- Demonstrates all movement modes: walking, jumping, flight, glide, and landing.
8. Easy Integration
- Clean, modular C# scripts with XML summaries and tooltips.
- Drop the prefab into your scene and start flying instantly.
- Works in both URP and HDRP environments.
- Optimized for performance and simple to extend.
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[What’s Included]
- Dynamic Bird Controller (Rigidbody-based flight system)
- Flight Effects and Camera Controller
- Audio Sound Manager (Air and Wing Flap System)
- Full Customization Editor Window
- Welcome Window with Documentation & Rating links
- Complete Demo Prefab (Bird)
- Comprehensive PDF Documentation
- Source Code (C#), clean and commented
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[Perfect For]
- Open-world exploration and wildlife simulators
- Fantasy or aerial adventure games
- Realistic or stylized flight mechanics
- Educational and environmental projects
- Any Unity game requiring advanced flying behavior
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[Support & Updates]
Need help or want to suggest improvements?
yousseftq77@gmail.com
All future updates are included for free.
Expect new features, visual improvements, and additional integrations in upcoming releases.