Grid Builder 2 View on Asset Store (opens in new tab)

Package details

Latest version
1.6.1
Last updated
First released
Unity version
6000.0.32 or later
Package size
172.0 MB
Files
407
Favorites
224
Views in the past week
35

Price tracking

Last checked
Tracked since
Lowest recorded
$14.00 on

Keywords

Grid Builder 2

by GolemiteGames (opens in new tab)

4.9 / 5 · 20 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 19
4 stars 0
3 stars 1
2 stars 0
1 star 0

Grid Builder 2 is a grid based building system which can and are used in many game types including real time strategy, tower defence, simulator, table top, puzzle and many others.

Price $35.00

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Grid Builder 2, 6 months Current $35.00; lowest $35.00; highest $35.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 13

Grid Builder 2 screenshot 1

Grid Builder 2 screenshot 1

About this asset

Grid Builder 2 steps up all existing features of Grid Builders grid and building system.

Documentation - Discord

New video of the buildings grid size setup made easy!

Main Features -

  • Create and design your grid and layout with additional grid tools and types
  • Build right in the editor/scene, or at runtime
  • Placing, removing and moving existing objects
  • Choose how many cells your placed objects will take up, up to 5x5 cells
  • Saving and loading capabilities
  • Developers can preconfigure a grid to load objects on start for users
  • Objects can now be placed on a timer to build after a delay
  • Objects can be visually highlighted based on how many cells it takes up
  • Objects can be selected and moved or drag moved
  • Many different types of placement logic like drag and drop, drag build and place one
  • Layer grids to create dynamic effects
  • Move objects on grid points instead of the center of cells
  • Auto cell blocking makes cells unplaceable
  • Hide and show cells when placing and removing
  • Floor tiles can be placed underneath objects depending on size
  • A simple upgrade system with timing
  • Building size setup system to easily setup placeable objects
  • Many customisation options
  • Full documentation of all components available at GolemiteGames
  • Thouroughly commented code
  • Additional methods to use should you want to get creative

Ideal game genres -

  • Real time strategy
  • Tower defence
  • Simulator
  • Table top
  • Puzzle
  • Construction
  • Time based building games
  • Many others game types use grids as an underlying system

Everything in this package expands from Grid Builder from which can then be upgraded to this package removing the cost of the initial purchase.

Check out the website GolemiteGames or check the full documentation on this tool.

Having floor tiles underneath your objects when previewing which would change depending on how many cells the object takes (Added)

Building an upgrade function, allowing developers to be able to set there own chain of upgrades for a particular object (Added)

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.32f1 Compatible Compatible Compatible Compatible

This package will work with any render pipeline with a simple conversion of materials. You can automate this via Edit>Render Pipeline and you should have options to upgrade the scene materials there.

Three folders have materials as follows -

GolemiteGames\GridBuilder2\Materials\Grid

GolemiteGames\GridBuilder2\Materials\GridSelector

GolemiteGames\GridBuilder2\Demo\DemoMaterials

As listed on the Asset Store.