Modern 2D Shadows View on Asset Store (opens in new tab)

Package details

Latest version
2.4v
Last updated
First released
Unity version
2022.3.62 or later
Package size
9.9 MB
Files
168
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270
Views in the past week
64

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Modern 2D Shadows

by Leafo_Assets (opens in new tab)

4.6 / 5 ยท 11 ratings

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Modern 2D Shadows is a tool for quick drop shadow generation or top-down real-time directional shadow creation. It's highly customizable and comes with a lot of different tools for 2d graphics.

Price $9.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Modern 2D Shadows, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov Version 2.4v released 4 Nov 2026 v2.4v

Asset preview

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Modern 2D Shadows screenshot 1

Modern 2D Shadows screenshot 1

About this asset

๐Ÿ”ฅ | Demo Video | Documentation | Publisher Website | ๐Ÿ”ฅ

Tested and Works on all versions of Unity from 2021.3 to 6.7+

โšก Supported Render Pipelines

- URP (with shader graph 12.0.0 and up)

๐Ÿ‘‰ PACKAGE CONTAINS

  • A top-down directional lighting system
  • Easy-to-use drop shadows generator
  • Rim-lighting generator for sprites
  • Customizable 2D water with foam, waves, stylized reflections, custom resolution, flow map, and many more options!
  • Real-time customizable 2D light-rays
  • Leaf and Star particle systems
  • Cloud shadows system

- Additional 48x32 pixel art character with 3 animations

- Additional sprites for demo scenes

๐Ÿ“š Directional Lighting System Partial Overview

customizable:

  • height
  • texture opacity of original sprite
  • opacity
  • softness
  • drop angle
  • sun direction
  • sun source
  • blurriness
  • real-time editing and performance culling
  • color

๐ŸŒ€ Modern 2D Shadows is a tool for quick drop shadow generation or top-down

real-time directional shadow creation.

It works best with 2d top-down games.

๐ŸŽฎ Important Features :

  • supports URP 2D lights: 2D Spot lights are used as a light source that casts shadows and shadows appear only in light. In case of multiple light sources near one shadow, the direction of the shadows is calculated based on three closest spot-lights.
  • shadow culling system: 2D Stylized Lighting system uses collider callbacks to cull shadows, so only those in viewport will be changed when changing global shadow properties. It makes real-time shadow updates possible even with big number of shadows in the scene.
  • shadow pivot corrections: The pivot for the sprite shadow is calculated automatically based on my algorithm, or can be set to sprite pivot or custom transform. In case the pivot is not fully accurate, it can be quickly corrected by wiriting the (x,y) position correction in the inspector.

๐Ÿ’ฌ Support:

- Average 24h response time and dedicated discord server for fixing bugs and suggesting new features

๐Ÿ‘ท Supported Platforms

โ— Mobile ( Android & iOS )

โ— Standalone ( macOS / Windows / Linux )

โ— Consoles ( Switch / PS / Xbox )

โ— WebGL

โš  ADDITIONAL INFO

- Should support thousands of real-time shadows at the same time

- pixel art and high-res art support

- Web and Offline documentation

- sprites from sprite atlases are not supported as of now

- 8 Demo scenes as you can see in the pictures are included + 3 Scenes to show off all assets.

*all simple Demo Scenes were made to show off assets!

*All Screenshots and videos were captured on PC build!

*Music and sounds from the video are not included!

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.70f1 Not listed Compatible Not listed
2022.3.62f2 Not listed Compatible Not listed

There is a template pipeline asset in the root/RenderPipeline folder  

As listed on the Asset Store.