Feudal Japan Warroom Environment View on Asset Store (opens in new tab)

Package details

Latest version
2.0
Last updated
First released
Unity version
2020.3.28 or later
Package size
665.1 MB
Files
327
Favorites
55
Views in the past week
18

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$39.99 on

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Feudal Japan Warroom Environment

by Leartes Studios (opens in new tab)

2 ratings, too few to average

Feudal Japan Warroom Environment made by John Teodoro ,high attention to details and quality .

Price $79.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Feudal Japan Warroom Environment, 6 months Current $79.99; lowest $79.99; highest $79.99 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov

Asset preview

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Feudal Japan Warroom Environment screenshot 1

Feudal Japan Warroom Environment screenshot 1

About this asset

Feudal Japan Warroom Environment made by currently Sony and former Rebellion Artist John Teodoro , high attention to details and quality .

All Assets has high details . Some Sculpted Meshes , weapon , culptures and more . This pack will be great addition for your Medieval / Feudal Japanese Levels .

For all your promotional requests, technical support needs, suggestions, and refund requests, please open a ticket.

Here you can join Leartes Asset Platform Discord Server ( Cosmos ) to get in touch with the team!

From the publisher's Asset Store listing.

Technical details

  • High Attention to Details
  • High Quality
  • Unique Concepts For Assets

Number of Unique Meshes: 30

Collision: Yes

LODs: Yes

Number of Materials and Material Instances: 80

Number of Decals : 2

Number of Textures: 126

Average Poly Count: around 2K up to 35K

Texture Resolutions: 2K

Supported Development Platforms:

Windows: Yes

Mac: Yes

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Props: Archery Rack, Armours, Banners, Pillars, Bows, Guns, Komainus, Lantern, Nagitanas, Swords, Spears etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Architecture: Walls, Ceilings, Floors, Structures etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Render Pipeline Disclaimer:

This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.6f1 Not listed Not listed Compatible
2020.3.28f1 Not listed Not listed Compatible

This package is designed for HDRP render pipelines. Materials are created with shadergraphs that support HDRP.

As listed on the Asset Store.