Tanksfield is a Photon based realtime multiplayer tank battle game. Take the objectives / flags, fight against the opponent team, defend the objectives / flags, and win the battle by dropping their tickets to 0!
WebGL - Android - PC Demos
[Requires Photon PUN2]
Project requires Photon PUN2. Free or paid, both versions are supported.
[Installation]
Installation has four simple steps. These are;
- Import the project, welcome window will appear and ask you to import Photon PUN2 first.
- After the importing Photon PUN2 to your project, it'll ask you to import remaining TanksField scripts.
- Type your own AppID (Photon) to the Photon Server Settings (Window --> PUN --> Highlight Server Settings).
- Project is using TPM Essentials. Editor will ask you to import TMP Essentials.
[Features]
- Latest Realistic Tank Controller included,
- Objectives / flags taking, loosing, neutral,
- Deploy menu with player list,
- Lobby scene with connecting, quickmatching, creating / joining rooms, listing rooms,
- CustomProperties including kills, deaths, teams,
- Displaying which objectives / flags are taken or losen,
- Switching teams at deploy menu,
- Spawning at selected objectives / flags,
- Multi spawn locations per objective / flag,
- Auto balance between teams,
- Mobile controllers supported,
- Event based game management,
- Commented scripts.
[Details]
- Only has one vehicle and one scene,
- No vehicle or scene selection menu,
- No spectating players.
Project includes major necessary systems. Can be upgraded by adding more features, script are commented and written wisely.