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Package details
- Latest version
- 1.0.2
- Last updated
- First released
- Unity version
- 2021.3.6 or later
- Package size
- 371 KB
- Files
- 10
- Favorites
- 16
- Views in the past week
- 4
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $9.99 on
Keywords
Pathfinder 2D
Fast pathfinding based on waypoints in 2D
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Price history
Last 6 months
USDAsset preview
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Pathfinder 2D screenshot 1
About this asset
Pathfinding and moving in 2D games. Pathfinding can be based on the size of the game character or object. Waypoints are the basis of navigation, and the navigation map itself is represented by a graph. The navigation map can be rebuilt during gameplay. Bots automatically rebuild their route of movement. Fast, simple and useful!
From the publisher's Asset Store listing.
Technical details
Features
- fast pathfinding in 2D;
- pathfinding based on character size (radius);
- dynamic change of path map;
- best for top-down games, but can be used for other projects too (e.g. platformers)
- operating system independent;
Documentation: LINK
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2022.3.62f3 | Compatible | Compatible | Compatible | Compatible |
| 2021.3.15f1 | Compatible | Compatible | Compatible | Compatible |
| 2021.3.6f1 | Compatible | Compatible | Compatible | Compatible |
Important: For obstacles to work, they need to set the Layer "Wall". If there is no such layer in your list, then add it! (Guide in documentation)
As listed on the Asset Store.