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Package details
- Latest version
- 1.2
- Last updated
- First released
- Unity version
- 2020.3.35 or later
- Package size
- 186.0 MB
- Files
- 28
- Favorites
- 11
- Views in the past week
- 7
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $12.50 on
Keywords
Futuristic trooper | Sci-Fi character
- Price drop
Sci-fi character for 3d games.
Affiliate link Β· Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 6
Futuristic trooper | Sci-Fi character screenshot 1
About this asset
π This futuristic character is perfect for Sci-Fi game development. You can easily customize the armor colors using material properties. Fully rigged for animation! π¨βππ
π₯ Key Features
π Easy Color Change
π Rigged with Epic Skeleton (Unreal Engine) and Humanoid rig (Unity)
π Compatible with Mixamo and Asset Store humanoid animations
π Animate your character using Blender!
*You can use the Auto-Rig Pro addon to create your own animations using Blender and export them to the game engine.
Character Preview:
Futuristic trooper | Sci-Fi character
Video presentation: https://www.youtube.com/watch?v=Tmi-skH_UH8
π₯Get the complete set of futuristic characters at a great price!π₯
Futuristic team | Sci-Fi character pack
My Social Links: π Instagram | π X (Twitter)
From the publisher's Asset Store listing.
Technical details
By default, the package is imported with materials that use the Built-in shader. To update the package assets to the URP or HDRP render pipeline and fix the issue with pink materials, simply go to the RenderSupport folder and run one of the packages β URP, HDRP, or Built-in (depending on your project settings) β and import the package contents into your project. This will automatically replace the materials on all assets included in the package, and the issue with pink materials and objects will be resolved.
Number of textures - 10
Texture dimensions - 4096*4096
Polygon count of [Futuristic_trooper] - 29.562 Tris
Number of meshes/prefabs - one mesh, five prefabs
Rigging: Yes
Animation - No
UV mapping: Yes
LOD information - 0
Types of materials and texture maps - AdvancedCharacterShader and PBR
For each of the six materials, it contains:
BaseColor map
AlbedoTransparency map
Ambient Acclusion - AO map
MetallicSmoothness map
Normal map
Also
MaskMap - for HDRP
Armor_Mask1, Armor_Mask2 - for color overlay
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2020.3.35f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.