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Package details
- Latest version
- 1.3.0
- Last updated
- First released
- Unity version
- 2021.3.32 or later
- Package size
- 34.4 MB
- Files
- 70
- Favorites
- 22
- Views in the past week
- 8
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- Free on
Keywords
Projectile Management System
- Price drop
A Complete System to fire and pool projectiles and register hits on targets.
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Price history
Last 6 months
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Projectile Management System screenshot 1
About this asset
Fire Projectiles from any script in the scene.
The Manager will take them from the pool if available.
Else it will spawn a new one and add it to the pool.
Fire Straight forward, aimed at a target, in any direction, or homing/following the target.
Calling each Function with several available parameters.
Create new projectiles with the Projectile_Template prefab.
Detect when projectiles hit the target, passing the damage amount and the transform that fired the projectile with a Unity Event.
From the publisher's Asset Store listing.
Technical details
1 manager prefab to drag in the scene.
Handeling all the spawning, pooling and fireing of projectiles.
Can be fired from any script in the scene.
4 different ways of projectile movement.
Several parameters to fire with.
Passing damage and who fired the projectile to the target that was hit.
7 projectiles included with effects.
Works on all platforms, OS, and pipelines.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2021.3.32f1 | Compatible | Compatible | Compatible | Compatible |
Made with the Build in pipeline.
Projectile materials for other pipelines may need some adjustments.
As listed on the Asset Store.