Projectile Management System View on Asset Store (opens in new tab)

Package details

Latest version
1.3.0
Last updated
First released
Unity version
2021.3.32 or later
Package size
34.4 MB
Files
70
Favorites
22
Views in the past week
8

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Projectile Management System

by @PaulosCreations (opens in new tab)

2 ratings, too few to average

  • Price drop

A Complete System to fire and pool projectiles and register hits on targets.

Discount -100% Previous price $4.99 Price Free

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Price history

Last 6 months

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Price history for Projectile Management System, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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Projectile Management System screenshot 1

Projectile Management System screenshot 1

About this asset

Fire Projectiles from any script in the scene.

The Manager will take them from the pool if available.

Else it will spawn a new one and add it to the pool.

Fire Straight forward, aimed at a target, in any direction, or homing/following the target.

Calling each Function with several available parameters.

Create new projectiles with the Projectile_Template prefab.

Detect when projectiles hit the target, passing the damage amount and the transform that fired the projectile with a Unity Event.

From the publisher's Asset Store listing.

Technical details

1 manager prefab to drag in the scene.

Handeling all the spawning, pooling and fireing of projectiles.

Can be fired from any script in the scene.

4 different ways of projectile movement.

Several parameters to fire with.

Passing damage and who fired the projectile to the target that was hit.

7 projectiles included with effects.

Works on all platforms, OS, and pipelines.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.32f1 Compatible Compatible Compatible Compatible

Made with the Build in pipeline.

Projectile materials for other pipelines may need some adjustments.

As listed on the Asset Store.