Camera Scaler View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2021.3.6 or later
Package size
48 KB
Files
9
Favorites
69
Views in the past week
13

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Keywords

Camera Scaler

by Emerald Powder (opens in new tab)

4.6 / 5 · 10 ratings

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Camera Scaler component, that works just like Canvas Scaler (Making camera match width instead of height, Expand/Shrink modes, etc)

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Price history

Last 6 months

USD
Price history for Camera Scaler, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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Camera Scaler screenshot 1

Camera Scaler screenshot 1

About this asset

Unity's default camera behaviour is that it's keeping camera height th same, and adjusted the width according to current screen's aspect ratio. This asset adds several new modes of camera scaling. From simple ConstantWidth mode, that works the same way, but keeping width instead of height constant. To more complex Expand mode, that always keeps selected "safe area" within camera, regardless of aspect ratio and screen size, and several others. All modes work with othographic and perspective (2d and 3d) cameras

It is super useful for mobile games, where screen sizes and aspects differs a lot, but can help on other platforms too

From the publisher's Asset Store listing.

Technical details

Supports all platforms, Legacy, URP & HDRP Cameras, and all screen sizes

You can find detailed description and documentation at: https://emeraldpowder.github.io/unity-assets/camera-scaler

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.6f1 Compatible Compatible Compatible

As listed on the Asset Store.