Car Showroom 02 View on Asset Store (opens in new tab)

Package details

Latest version
2020.3.29f1
Last updated
First released
Unity version
2020.3.29 or later
Package size
359.6 MB
Files
338
Favorites
21
Views in the past week
15

Price tracking

Last checked
Tracked since
Lowest recorded
$39.99 on

Keywords

Car Showroom 02

by Edit Point (opens in new tab)

No ratings yet

  • Price drop
Discount -54% Previous price $87.00 Price $39.99

Lowest recorded price

Get 54% off on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Car Showroom 02, 6 months Current $39.99; lowest $39.99; highest $39.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 20

Car Showroom 02 screenshot 1

Car Showroom 02 screenshot 1

About this asset

3D model of Car Showroom 02 for virtual reality, Augmented reality And Games.

SUBDIVISION LEVEL

Polygon Count : 59240

Tringle Count : 114634

Verts Count : 65330

RESOLUTION OF THE TEXTURES:

DIFFUSE MAP:512X 512 1024X1024(seamless)

SPECULAR MAP: 512X 512 1024X1024(seamless)

NORMAL MAP:512X 512 1024X1024(seamless)

LIGHTBAKED MAP:4096 X 4096

FEATURES:

1) Baked textures are 4k in PNG size format.

2) Parts are correctly named, grouped with a textures name, so It can be easy to find with Mesh name.

3) Low Poly modeling with proper UV unwrapped, no overlapping.

4) Preview are real-time rendering light baked version from Unity.

5) Default textures are seamless(Diffuse, Normal, Specular Map) can use for lightmap baking as per your environment. As per your requirement, you can reduce textures size in JPEG format.

6) Every model has been checked with the appropriate software.

7)Model does not include any HDRP,Walkthrough,camera post processing effect,post-production plugin.

8)Lightmap done by Bakery-GPU Ligthmapper(Not included only lightmap provided).

9)Bakery Lights included for light baking for the addition of any props or character(Required Bakery-GPU light mapper which sold separately by Mr.F)

10)Feel Free to Contact me, I can Provide Step by Step Guidelines with Screenshot For Bakery GPU Startup In the scene

11)For Baking new Light Map, You can delete My Bakey Folders and Import Updated Bakery Package Or replace With Old one

12)Light Probes included.

13)Play your video on screen.

14)Player setting (Color Space) Linear for same color saturation output.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2020.3.29f1 Compatible Not listed Not listed

As listed on the Asset Store.