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Package details
- Latest version
- 2022.1.1
- Last updated
- First released
- Unity version
- 2020.3.35 or later
- Package size
- 94 KB
- Files
- 38
- Favorites
- 38
- Views in the past week
- 18
Price tracking
- Last checked
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- Lowest recorded
- $9.50 on
Keywords
Terrain To Mesh - Polaris Mini
Polaris Mini is a lightweight tool to convert your existing terrains to optimized mesh prefab which will greatly improve your game performance, especially on low end platforms.
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Price history
Last 6 months
USDAsset preview
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Terrain To Mesh - Polaris Mini screenshot 1
Technical details
KEY FEATURES
- Export terrain as mesh prefab: All components needed (Renderer, Material, Collider, LOD, etc) are already setup, just drag and drop the prefab to the scene.
- Adaptive mesh: The mesh can adapt to the height map complexity, less polygon at plain areas, more polygon at rough areas. A huge save to vertex memory.
- Mesh splitting: The terrain will be cut into several smaller chunks to get around the 65k vertex limit.
- Up to 4 LODs: Seamless transition between LOD, no gap!
- XZ displacement: Offset the vertex on XZ plane to break the uniform look.
- Holes support: Cut the polygons away for the hole, add more polygon to emphasize the hole edge. No need to setup triggers for hole interaction.
- Hard/smooth normals: Cover both low poly & stylized shading style.
- Merge UV: Collapse the polygon's UV for sharp color.
- 2 material variants: Use splat textures (4 layers without normal maps) or use albedo/metallic map.
- Runtime conversion: Convert terrain at runtime using the TerrainToMeshConverter class.
*Tree & detail export is NOT supported at the moment.
SUPPORTED RENDER PIPELINES
- Standard RP.
- Universal RP.
- Other RP needs material binding setup.
REQUIREMENTS
- Unity 2020.3+
PACKAGE DEPENDENCY
The following package is required for the tool to work:
- Mathematics (com.unity.mathematics)
COMMUNITY
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Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2020.3.35f1 | Compatible | Compatible | Not listed |
As listed on the Asset Store.