Wood Floor Substances and Materials View on Asset Store (opens in new tab)

Package details

Latest version
1.1.0
Last updated
First released
Unity version
2021.3.15 or later
Package size
1.3 GB
Files
608
Favorites
12
Views in the past week
3

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Wood Floor Substances and Materials

by PolyLabs (opens in new tab)

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PBR wood floor Substances and Materials for life-like interiors.

Price $19.99

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Price history

Last 6 months

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Price history for Wood Floor Substances and Materials, 6 months Current $19.99; lowest $19.99; highest $19.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Wood Floor Substances and Materials screenshot 1

Wood Floor Substances and Materials screenshot 1

About this asset

Wood Floors is a highly-customizable collection of 55 materials and 12 Substances designed for realistic environments.

Every Substance has dozens of customization options, with plenty of preset files to offer great starting points.

From the publisher's Asset Store listing.

Technical details

Using Substances in Unity requires the Substance3D for Unity asset package.

Every Substance material included can be customized in-editor, and at runtime, and dynamically render from 512x512 to 4096x4096.

If you want to use a static workflow instead, the 12 included Substance presets have been pre-baked as 2K PBR textures with maps for:

  • BaseColor
  • Normal
  • Height
  • Metallic
  • Roughness
  • Ambient Occlusion

Includes support for Built-in, URP, and HDRP pipelines.

Additionally, you can use external tools like Substance Player to customize and batch-export the Substances into textures.

For runtime use-cases, a consts file has been included that automatically maps the Substance parameters, and offers in-depth docstrings to give you the documentation as you type.

For further help, see the or contact us at [email protected]

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.15f1 Compatible Compatible Compatible

When using this package with SRP, skip importing the Materials and MaterialsExample folder, and select the corresponding unitypackage for your render pipeline. Once imported, open the package to import the pipeline-specific materials. On the built-in pipeline, the additional unitypackages can be ignored.

As listed on the Asset Store.