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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 2021.3.7 or later
- Package size
- 593 KB
- Files
- 17
- Favorites
- 16
- Views in the past week
- 11
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- Free on
Keywords
2D Booster & Flame (Shader & Controller)
- Price drop
A ready-to-use shader, material and controller that creates a nice booster flame or torch with stretching and bending effects. Useful for rockets, spaceships or torches.
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Price history
Last 6 months
USDAsset preview
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2D Booster & Flame (Shader & Controller) screenshot 1
About this asset
The asset contains:
- a unity shadergraph
- two flame masks; you can paint your own
- two materials
- a component that controls the shape of the flame
- a demo scene to create prefabs if needed
Useable out-of-the box without coding needed.
Just add the material and the component, add the object to your spaceship or rocket (or other) gameobject and let the flame controller do the rest.
From the publisher's Asset Store listing.
Technical details
The provided component gives you full control over the material based on the velocity of the object. Best for rockets, flames, spaceships, torches and so on. Just apply the material, add the controller and change the configuration to fit your needs. The package contains a demo scene that shows a suitable configuration.
Tested on Unity 2019 and 2021. Tested for 2D Scenes with URP only.
Everything is extendable and customizable to fit your needs.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.7f1 | Not listed | Compatible | Not listed |
Tested in Unity 2021.
As listed on the Asset Store.