View on Asset Store (opens in new tab)
Package details
- Latest version
- 2.1.0
- Last updated
- First released
- Unity version
- 6000.3.19 or later
- Package size
- 347.5 MB
- Files
- 1,648
- Favorites
- 899
- Views in the past week
- 247
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- Free on
Keywords
BR200 - Battle Royale Multiplayer - Photon Fusion
BR200 is the best way to connect 200 concurrent players and make it feel smooth at a 60hz network simulation rate! This Photon Fusion asset is showcased in the Unity Demo section.
Affiliate link Β· Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 9
BR200 - Battle Royale Multiplayer - Photon Fusion screenshot 1
About this asset
Packed with multiple AAA features, this asset lets you build a Battle Royale gameplay with fully networked animations, weapon systems, projectile systems, recoil patterns, jetpack, loot chests, grenades, shrinking circles, and even drop-in from a plane.
π Based on the revolutionary Photon Fusion multiplayer engine, it is the leading Battle Royale sample for experienced Unity developers. Using the best networking practices, optimized for large-scale battles, and clean code will change how you develop and think about multiplayer games.
β‘ The best multiplayer sample ever released, providing 100% accurate sub-tick lag compensation. You will have smooth gameplay using our advanced and very fast character controller to handle authoritative movement for 200 players while providing a tick-accurate animation system built on Unity Playables API.
β BR200 shows how to build and run a headless dedicated server version, configured entirely from the command line. The same build runs on your own machines or on the cloud hosting and orchestration provider of your choice.
πFound a bug?
π’Discord
π3rd Party Assets
π³ This asset includes:
β Technical Features β
- 200 players on a single-core dedicated server
- 100% accurate lag compensation
- 60 Hz network simulation rate
- Uncapped Render Rate
- High-performance KCC
- Tick accurate animation system for exact hit registration
- Advanced interest management (a.k.a. network culling)
- Advanced input processing, custom look smoothing
- Player management - Joining/leaving, recovering player data after reconnect, late join
β Gameplay Highlights β
- Multiple gameplay modes - Battle Royale, Elimination, Deathmatch
- Weapon dynamic dispersion, recoil, recoil patterns and recoil reduction
- Health & damage system
- Projectile piercing (penetration)
- Item boxes and pickups - Ammo, fuel, health, shield, weapons, grenades
- Dynamic item drops (player can drop weapons, grenades)
- Grenades - Explosive, flash, smoke
- Camera shake system
- Jetpack π
- Spectator mode
- Semi-Procedurally generated levels
- Announcer system
- Footstep system
β‘οΈComplete features list
π· Quick Start Guide
π€ 200 CCU per month for only 95$ USD a year π€
Our 100 CCU Free package combined with Photon Fusion Plus is perfect for developers to build, launch, and grow a multiplayer game efficiently.
π€ Gaming Circle π€
Join the conversation and become a part of an exclusive community by engaging with the Photon Gaming Circle. Kickstart your project with a robust foundation, enabling limitless creativity with 100+ exclusive samples. Benefit from our fully networked samples to save time and resources while ensuring the highest quality for your project.
Gaming Circle members get access to all samples, plus our latest SDKs, our private Circle Discord, and premium development support. The Photon Gaming Circle is a hub for developers to discuss ideas, seek advice, and collaborate on exciting projects. Dive deeper into multiplayer game development and explore the Photon Gaming Circle today.
This asset is governed by the Photon Engine license terms.
If you have questions about Photon Fusion, please reach out to us at [email protected].
π3rd Party Assets
The Fusion BR200 sample's core is made possible by Fusion; however, games require more than "just" tech! In addition to the multiplayer tech provided by Photon, the Fusion BR sample has been made possible thanks to the support of a group of excellent creators.
- Animation: Mocap Onlineβs motion captured animations packs Mobility Pro, Pistol Pro & Rifle Pro;
- Character Model: Renegade Character by Maksim Bugrimov;
- SFX: by freesound.org;
- VFX: by Hovl Studio (Fire & Explosions) and Kripto289 (Impact & Muzzle Flashes); and,
- Crates by Mitrech and the plane by TinForge.
π₯οΈ Supported Platforms and Requirements
BR200 is built for PC with Keyboard and Mouse input.
BR200 runs on Windows (10 / 11), MacOS (Intel / Silicon) and Linux Ubuntu. These platforms are also supported both for regular PC builds as well as for the Dedicated Server build platform.
Unity 6000.3.19f1 or higher is required.
π‘ Important Notes! π‘
To test the project:
- In Player Hosted mode 1x free Fusion AppId (20 CCU) is required.
- In Dedicated Server mode, 1x free Fusion AppId and a machine to run headless game server build are required.
- BR200 and Photon Fusion can also run on any orchestration service of your choice, but you will have to do the integration using our Fusion Dedicated Server documentation as a start.
From the publisher's Asset Store listing.
Technical details
Technical Highlights:
- State of the art multiplayer shooter done with Photon Fusion
- 200 players on a single-core dedicated server
- 100% accurate lag compensation
- 60 Hz network simulation rate
- Uncapped Render Rate
- High-performance KCC
- Tick accurate animation system for exact hitbox detection
π₯οΈ Supported Platforms and Requirements
BR200 is built for PC with Keyboard and Mouse input.
BR200 runs on Windows (10 / 11), MacOS (Intel / Silicon) and Linux Ubuntu. These platforms are also supported both for regular PC builds as well as for the Dedicated Server build platform.
Unity 6000.3.19f1 or higher is required.
π‘ Important Notes! π‘
To test the project:
- In Player Hosted mode 1x free Fusion AppId (20 CCU) is required.
- In Dedicated Server mode, 1x free Fusion AppId and a machine to run headless game server build are required.
- BR200 and Photon Fusion can also run on any orchestration service of your choice, but you will have to do the integration using our Fusion Dedicated Server documentation as a start.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.19f1 | Not listed | Compatible | Not listed |
The package is set up for URP and no other rendering pipeline (SRP / HDRP / Custom RP) is actively supported.
As listed on the Asset Store.