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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2020.3.10 or later
- Package size
- 101.2 MB
- Files
- 457
- Favorites
- 4
- Views in the past week
- 5
Price tracking
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- $20.00 on
Keywords
Interactive Stones
Hello guys Have you ever wanted to create a low poly scenery? Or a survival game with interactive Assets? Well, whatever your goal in the gaming area, I have something that can help you
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Interactive Stones screenshot 1
About this asset
Interactive Stones is a project that composes low poly interactive Assets.
Its "interactivity" consists of the animation of breaking each stone, great for use in games
The package contains:
a) 13 models of interactive stones;
b) 5 types of different textures for common stones;
c) Stone models in the style of metal deposits;
d) Models of stones in the style of crystal beds;
e) Models of stones in the style of coal and stanium ore;
j) An illustrative scene, to give examples of ideas for the application of the Assets sold;
k) Video tutorial on the project, to help configure the Assets, in case you want to make any changes or use them in a different way.
The original idea of the project was to create low poly models of interactive objects for game development students to have easy access to interactive Assets to create their scenarios.
So for first project I chose Stone Models and in the future I intend to bring more models of different interactive objects
I hope this project can help you and streamline your projects and portfolios as a game developer.
From the publisher's Asset Store listing.
Technical details
3D models format: FBX;
Textures: 62;
Texture dimensions: 2048:2048;
Polygon count of [Coal & Tin]: 156 v;
Polygon count of [Coal & Tin Breaked]: 262 v;
Polygon count of [Gems Veins]: 103 v;
Polygon count of [Gems Veins Breaked]: 154 v;
Polygon count of [Metal Veins]: 94 v;
Polygon count of [Metal Veins Breaked]: 198 v;
Polygon count of [Stone_1]: 56 v;
Polygon count of [Stone_1 Breaked] : 123 v;
Polygon count of [Stone_2]: 42 v;
Polygon count of [Stone_2 Breaked] : 154 v;
Polygon count of [Stone_3]: 48 v;
Polygon count of [Stone_3 Breaked] : 191 v;
Polygon count of [Stone_4]: 73 v;
Polygon count of [Stone_4 Breaked] : 109 v;
Polygon count of [Stone_5]: 120 v;
Polygon count of [Stone_5 Breaked] : 194 v;
Polygon count of [Stone_6]: 72v;
Polygon count of [Stone_6 Breaked] : 143 v;
Polygon count of [Stone_7]: 154 v;
Polygon count of [Stone_7 Breaked] : 212 v;
Polygon count of [Stone_8]: 120 v;
Polygon count of [Stone_8 Breaked] : 184 v;
Polygon count of [Stone_9]: 26 v;
Polygon count of [Stone_9 Breaked] : 70 v;
Polygon count of [Stone_10]: 144 v;
Polygon count of [Stone_10 Breaked] : 176 v;
Minimum polygon count: 26 v;
Maximum polygon count: 262v;
Number of mesh/prefabs: 26;
Rigging: No;
Animation: The animation consist in swicht 2 Assets and when fragmantated version of stone are instantiated or actived at runing time. With a rigid body in then, the Unity psichs sistem will make stone breaking animation;
UV mapping: Yes;
Texture maps: PNG.
Vídeo Tutorial format: mp4;
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2020.3.10f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.