Enemy Galore 5 - Pixel Art View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2020.1.4 or later
Package size
691 KB
Files
187
Favorites
28
Views in the past week
20

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Enemy Galore 5 - Pixel Art

by Admurin (opens in new tab)

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The fifth addition to the Enemy Galore collection. The enemies are pixel art. Each enemy is 64x64 pixels and comes fully animated. Best suited for side-scroller projects.

Price $15.00

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Price history

Last 6 months

USD
Price history for Enemy Galore 5 - Pixel Art, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Enemy Galore 5 - Pixel Art video 1

About this asset

Enemy Galore 5 includes 8 slimy pixel art enemies mostly sized 64x64. These enemies are perfect for side-scroller projects. Upon defeat, these enemies can drop items found on my Item pack.

Get some free enemies and more by checking my other packs!

Feel free to keep updated with my art or future content by clicking HERE and do not forget to rate and review! More feedback lets me know that the packs require additional enemies!

What is included in the pack?

  • Number of enemies: 8

Bomblime

  • 10 frames
  • 6 FX frames (shared between Bomblime and Ranged Slime)
  • 4 Animations (Death, Idle, Run, Tick Tick,)

Flying Slime

  • 13 frames
  • 0 FX frames
  • 3 Animations (Death, Hit, Idle)

King Slime

  • 46 frames
  • 34 FX frames
  • 12 animations (Attack A & B, Death, Hit, Idle, Jump, 6 Spikes)

Large Slime

  • 61 frames
  • 11 FX frames
  • 23 Projectile frames
  • 8 animations (Attack A & B, Death, Hit, Idle, Jump, Projectile Vertical & Horizontal)

Queen Slime

  • 52 frames
  • 12 FX frames
  • 24 Buff frames
  • 10 animations (Ability A, B & C, Death, Hit, Idle, Run, 3 Buffs)

Tall Slime

  • 48 frames
  • 16 FX frames
  • 6 animations (Attack A & B, Death, Hit, Idle, Jump)

Cubic Slime

  • 25 frames
  • 0 FX frames
  • 4 animations (Death, Hit, Idle, Jump)

Ranged Slime

  • 12 frames
  • 10 FX frames (shared between Bomblime and Ranged Slime)
  • 6 Projectile frames
  • 5 Animations (Attack, Death, Hit, Idle, Projectile)

From the publisher's Asset Store listing.

Technical details

  • Sprites are pixel art
  • Sprites are animated
  • Enemies are two directional
  • Total Enemies: 8
  • Total animations:  52
  • Total Frames: 399
  • Sprite Dimensions: 64x64px
  • Effects are provided in a separate file

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2020.1.4f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.