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Package details
- Latest version
- 1.2
- Last updated
- First released
- Unity version
- 2020.3.21 or later
- Package size
- 993 KB
- Files
- 22
- Favorites
- 18
- Views in the past week
- 2
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- Free on
BlitzRig
Price Free
Get it free on Asset Store (opens in new tab)
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Price history
Last 6 months
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BlitzRig screenshot 1
About this asset
Procedural lightning, thunder and arcs for Unity.
Features :
- Generates mesh at runtime.
- The generated mesh accepts any material like any other mesh.
- Comes with basic HDR color material.
- Comes with vertex color material that can produce HDR colors.
- Various arc generation algorithms.
- Branching.
- Highly customizable with more then 18 parameters.
- Supports gradients.
Limitations :
- Requires the Bloom post-processing effect to appear like lightning.
⭐ Please join our Discord server, We provide Support, Live assistance and Technical Advice.
Features :
- Generates mesh at runtime.
- The generated mesh accepts any material like any other mesh.
- Comes with basic HDR color material.
- Comes with vertex color material that can produce HDR colors.
- Various arc generation algorithms.
- Branching.
- Highly customizable with more then 18 parameters.
- Supports gradients.
Limitations :
- Requires the Bloom post-processing effect to appear like lightning.
⭐ Please join our Discord server, We provide Support, Live assistance and Technical Advice.
From the publisher's Asset Store listing.