ECS Swarms is the asset for you if you are looking to simply add efficient, swarming/flocking behaviours to your scene. This can be used to create many great effects such as birds, fish, and more! ECS Swarm Toolkit is designed to be as simple as possible as to abstract away any complicated ECS code, it also comes with extensive web-based documentation for you to easily add your own behaviours. It also comes with many built-in behaviours so that you can create your own simulations just by adding a few components, no coding required!
It uses ECS and the Physics package, so in order to use you must install the Hybrid Renderer and the Physics packages from the package manager (requires Unity 2022 for Entities 1.0, or Unity 2020 for Entities 0.50). It also supports using the Burst compiler for incredible performance!
Features:
Includes third-party texture assets. All third-party assets used are public domain. More information can be found in the Third-Party notices.txt file in the package.