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Package details
- Latest version
- 1.1.1
- Last updated
- First released
- Unity version
- 2021.3.15 or later
- Package size
- 19.9 MB
- Files
- 185
- Favorites
- 30
- Views in the past week
- 11
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $4.99 on
Keywords
Blocky Level Generator
Blocky Level Generator is a robust dungeon level generator, that works in both Editor and Play Mode, allowing you to create random rooms, in your style.
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Last 6 months
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Blocky Level Generator screenshot 1
About this asset
Blocky Level Generator is a robust dungeon level generator, that works in both Editor and Play Mode. With the click of a button, fully furnished rooms that sprawl out in a beautifully random, never overlappin mess, or allow them to collide, overlap, and clear, and see what you get.
Keep the corridor walls, take them off, add center pieces or crates in the corners. Enemies and items in the rooms. Or have them all empty. You only the size and a floor, and a wall block, and you're done.
Current features:
- Lightweight (one script to attach) and easy to setup.
- Editor and Play Mode Functionality.
- Three block system: Floor, Wall, Doorways.
- Items, Enemies, Player, Boss, Obstacles, Corner Objects, Center Pieces, and end of game object instantiation.
- Room for controls for changing all rooms after built.
- Room controls for individual rooms to make changes.
- Overlapping vs No Overlapping blocks for different looks
- Dead end corridors
- Tutorial Documentation included.
*Note*
Several objects and materials in the SampleObjects Folder/SampleScene are for demostration purposes. All of these objects are Commericial Free Objects and can be found here, and here. So can be used in your games. However, attribution is reccomended.
All other objects in the game are blocky objects, and can be used freely.
From the publisher's Asset Store listing.
Technical details
Lightweight (one script to attach) and easy to setup.
- Editor and Play Mode Functionality.
- Three block system: Floor, Wall, Doorways.
- Items, Enemies, Player, Boss, Obstacles, Corner Objects, Center Pieces, and end of game object instantiation.
- Room for controls for changing all rooms after built.
- Room controls for individual rooms to make changes.
- Overlapping vs No Overlapping blocks for different looks
- Dead end corridors
- Tutorial Documentation included.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.4f1 | Compatible | Not listed | Not listed |
| 2021.3.15f1 | Compatible | Not listed | Not listed |
As listed on the Asset Store.