VFX Grass View on Asset Store (opens in new tab)

Package details

Latest version
v1.2.3
Last updated
First released
Unity version
6000.3.6 or later
Package size
6.7 MB
Files
87
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15

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VFX Grass

by LKHGames (opens in new tab)

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VFX Grass: High-performance, GPU-driven vegetation for Unity. Leverage VFX Graph for lush, wind-reactive fields with zero CPU lag. Scale from tiny patches to massive meadows instantly.

Price $28.99

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Price history

Last 6 months

USD
Price history for VFX Grass, 6 months Current $28.99; lowest $28.99; highest $28.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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VFX Grass screenshot 1

VFX Grass screenshot 1

About this asset

Frequently Asked Questions | Documentation | Discord - Join the Discord Server for rapid support

VFX Grass is a high-performance, GPU-accelerated vegetation system designed specifically for Unity’s High Definition Render Pipeline (HDRP) and Universal Render Pipeline. Unlike traditional geometry-based or terrain-detail grass, this asset leverages the Visual Effect Graph (VFX Graph) to instantiate and animate thousands of stylized/realistic grass blades with minimal CPU overhead.

By harnessing the power of the VFX Graph, it allows developers to create lush, interactive, and wind-affected grass fields that remain performant on modern hardware. Whether you need a small patch of decorative lawn or an expansive stylized meadow, VFX Grass provides the tools to customize every blade’s movement and appearance in real-time.

Core Technology

  • VFX Graph Driven: Uses Unity’s compute-shader-based VFX Graph to handle particle-like spawning of grass blades. This allows for massive density that scales far better than standard Mesh Renderers.
  • GPU Instancing: Utilizes efficient GPU instancing to draw numerous similar objects in a single draw call, maintaining high frame rates even in dense fields.

Feature

  • Extremely fast, easily more than 1 million instance
  • Procedural wind system
  • Dynamic
  • Interactive
  • Highly customizable
  • Native support by Unity Shader graph and Vfx graph
  • Stylized Aesthetic: Optimized for a clean, "painterly" or stylized look that is popular in modern indie and AAA titles

Complexity

  • Very easy to set up and use
  • Easy "drag-and-drop" implementation via pre-configured prefabs or by dragging VFX Graphs directly into a scene
  • For both HDRP/URP, 1 button, 1 click setup, grass ready in 1 sec

FAQ

What is VFX Grass?

VFX Grass is a high-performance, GPU-driven grass system for Unity that uses VFX Graph to render and animate large amounts of grass in real time.

Contains

  • HDRP Sample Scene
  • 24 flat grass textures
  • 24 shaded grass textures
  • 3 Meshes with LOD

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.3.6f1 Not listed Compatible Compatible Compatible

As listed on the Asset Store.