Super Simple Sound System (S4) View on Asset Store (opens in new tab)

Package details

Latest version
5.1.0
Last updated
First released
Unity version
2020.3.36 or later
Package size
35.4 MB
Files
51
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10
Views in the past week
6

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Super Simple Sound System (S4)

by TylerCode (opens in new tab)

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An easy-to-use sound manager for small projects and game jams!

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Price history

Last 6 months

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Price history for Super Simple Sound System (S4), 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

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Super Simple Sound System (S4) screenshot 1

Super Simple Sound System (S4) screenshot 1

About this asset

S4 is as the name implies, a super simple way to go about adding sounds to your game. You can still have some control but when playing a sound, but it can be as simple as _soundSource.PlaySound("Sparks");. The system is not super robust, it does extend unity's sound system but not in any major ways. It only adds common functionality such as crossfade, global sounds, sound positioning, etc. It's meant to be simple to get a game's sound up and running. Perfect for game Jams and smaller games.

There is also a subtitle/closed captioning engine that you can simply drag into your scene and it will start to show the subtitles added to any of the sounds. 

From the publisher's Asset Store listing.

Technical details

  • Crossfade for a single global music track
  • Global sound effects
  • Playing sounds at certain positions
  • Automatically destroying sounds once they're done playing
  • Closed Captioning/Subtitles
  • Sound management

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2020.3.36f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.