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Package details
- Latest version
- 1.0.1
- Last updated
- First released
- Unity version
- 2019.4.22 or later
- Package size
- 173.8 MB
- Files
- 336
- Favorites
- 361
- Views in the past week
- 63
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $12.00 on
Keywords
Factory/Warehouse Interior Modular Pack
Factory/Warehouse Interior Modular Pack for your Desktop, VR or Mobile projects.
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Price history
Last 6 months
USDAsset preview
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Factory/Warehouse Interior Modular Pack screenshot 1
About this asset
This pack contains 90 modular meshes and 89 prefabs that can be be joined together to craft your own factory or warehouse interior.
Objects reuse materials as much as possible using trim and tiling textures in order to reduce draw calls and increase performance.
The package contains an example scene as well as a scene where all the assets are laid out next to each other.
Supports All Pipelines👩💻
Standard render pipeline, HDRP and URP are supported!
The package works with the standard render pipeline by default. There are extra Unity packages inside for HDRP and URP support.
Supermodular🧲
All meshes were made with modularity in mind. They all have manually authored lightmap UV's and they all contain LODs and custom collision meshes.
Multiplatform Friendly💻📱👓
The package is intended to be used on Desktop, higher end mobile, and VR (including Meta Quest) platforms.
Disclaimer: This package only contains the interior part of a warehouse.
The exterior counterpart can be found here:
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From the publisher's Asset Store listing.
Technical details
Content📦
Models: 90 unique meshes
- Triangle count between: 2 - 1856
- Triangle count on avarage: 100-250
Materials: 24
Prefabs: 89
Textures: 93
- Sizes between: 256 and 2048
- Texel density: ~5.12px/cm
Features💡
Includes an example factory interior scene
Support for Standard RP, HDRP and URP (unitypackages included inside)
Objects are ready for modular use
Objects include manually authored lightmap UVs
Objects contain LODs (See images for examples)
Objects contain collision meshes
Objects reuse materials where possible using trim and tiling textures
Textures include a few variations with different colors and states of wear
The package is mobile ready thanks to the optimized polycount and usage of trim textures. Texture sizes need to be adjusted through Unity’s texture import settings
Attention❗
The package works best with Color Space set to Linear
Standard render pipeline scenes use Unity's post processing stack (v2)
Documentation:
Included in the pack
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2019.4.31f1 | Compatible | Compatible | Compatible |
| 2019.4.22f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.