Realistic Third Person Shooter v1.0 for Playmaker View on Asset Store (opens in new tab)

Package details

Latest version
1.0.2
Last updated
First released
Unity version
2019.4.0 or later
Package size
338.2 MB
Files
20
Favorites
382
Views in the past week
49
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Realistic Third Person Shooter v1.0 for Playmaker

by Meka Games (opens in new tab)

4.5 / 5 · 15 ratings

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Price $40.00

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Price history

Last 6 months

USD
Price history for Realistic Third Person Shooter v1.0 for Playmaker, 6 months Current $40.00; lowest $40.00; highest $40.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Realistic Third Person Shooter v1.0 for Playmaker screenshot 1

Realistic Third Person Shooter v1.0 for Playmaker screenshot 1

About this asset

*Must Own Playmaker!

This is a ★ Very Detailed ★ Third Person Shooter Template

All the 3d models, sound effects, animations are included. No scripts. Only Playmaker FSMs!

It is fully customizable. You can easily change all settings with Playmaker Controls. Each Playmaker FSM is named and commented. It is very easy to replace it with your own 3d models.

[UNITY 6] SOLUTION FOR MY PLAYMAKER ASSETS >>

✚ Free Demo Available! ✚

Download HERE

➤ Best Features

✔️240+ Humanoid Animations

(88 Secondary, 87 Primary, 49 Unarmed, 16 Misc. animations.)

✔️Advanced Parkour System

✔️Advanced Recoil System

✔️Advanced Zombie AI

✔️Advanced Hit System

✔️Customizable Weapons

✔️Interaction System

✔️Destructible Objects

✔️In-Game Input Manager

✔️Demo Scenes Included (Scenario Level, Showcase Level, Testing Level)

➤ Details

✔️Walking, Running, Jumping, Crouching and Ladder System

✔️Advanced Damage Detection (Near/Close Hit-Fall Damage)

✔️Detection Types (Line of Sight-Sound-Hit)

✔️Customizable Decal System

✔️Customizable Footstep System

✔️Multiple Weapon Slots & Ammos system

✔️Pool System

✔️Auto Pick-Up Ammo System

✔️Slope Limit and Sliding

✔️Lean Left/Right System

✔️Easy Ragdoll System

✔️Get Up System (Face up, down)

✔️100+ Sound Effects

✔️Hit Marker

✔️Weapon Block System for near surfaces

✔️Checkpoint System

✔️Moving Platforms

✔️Medkit Object

✔️Grenade System

✔️Camera Collision

✔️Example FSMs

✔️Death Screen and Pause Menu

✔️Basic Turret AI

✔️Interactable Objects

-Door

-Button

✔️Physics Objects

-Explosive Barrel

-Destructible Chair

-Destructible Table

✔️Weapons

-Assault Rifle

-Shotgun

-Sniper Rifle

-Submachine Gun

-Automatic Pistol

-Pistol

-Silenced Pistol

-Melee Weapon

and more...

➤ Advanced Weapon Settings for Each Gun

(You can make any type of weapon you want with this settings.)

✔️Fire Speed

✔️Magazine Capasity

✔️Max Total Ammo

✔️Firing Sound Radius

✔️Fired Bullet When Fired

✔️Aim FOV

✔️Decrease Sensitivity When Aiming Factor

✔️Eject Bullet Shell Delay

✔️Reload One by One?

✔️Reload Start Delay

✔️Reload Done Delay

✔️Reload Speed

✔️Reload Drop Magazine Delay

✔️Reload Take Magazine Delay

✔️Reload Insert Magazine Delay

✔️Use IK? (Left Hand)

✔️Weapon Length (in meters)

✔️Selective Fire (Fully Automatic, Semi-Automatic, Burst Mode)

✔️Damage Head

✔️Damage Body

✔️Damage Arm

✔️Damage Leg

✔️Damage Physical or Interactable Object

✔️Decrease Range Damage Factor

✔️Hit Velocity (for physic objects)

✔️Recoil Settings (for camera, for accuracy)

✔️Decal Handler Bullet

✔️Ejected Bullet Shell

✔️Empty Magazine

✔️Crosshair

✔️Hit Marker

✔️Muzzle Flash

✔️All Sound Effects with adjustable play delays(Fire, Hit Marker, Aim On-Off, Pickup,Drop,Holster,No Ammo,Magazine Release-Insert-Slide Pull)

➤ TUTORIAL VIDEO

1) Installation

2) Creating a new Scene

3) Changing Character Model

4) Changing Weapon Models

5) Changing Melee Weapon

6) Adding New Weapons

7) Changing Character Animations

8) Changing Zombie Model

9) Changing Particle Effects

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➤ Check the Forum PAGE for discussions!

You can always ask me about FSMs via e-mail. I offer 24/7 support.

You should always backup your project before even downloading a new version. It is your responsibility to backup your project before updates.

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*It is the customer's sole responsibility to own Playmaker, no refunds will be issued for failure to own the third party asset.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2019.4.0f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.