HQ 2D Platformer Kit View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2020.3.38 or later
Package size
374 KB
Files
66
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17
Views in the past week
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HQ 2D Platformer Kit

by Ellisjames20061 (opens in new tab)

1 rating, too few to average

High quality platformer kit to create an incredible game that fits your needs.

Price $17.00

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for HQ 2D Platformer Kit, 6 months Current $17.00; lowest $17.00; highest $17.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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HQ 2D Platformer Kit screenshot 1

HQ 2D Platformer Kit screenshot 1

About this asset

Each level demonstrates a gameplay mechanic you can implment into your own game.

Character Controller features:

- Customisable movement system

- Acceleration / Deceleration

- Customisable jump height

- Customisable jump amount

- Dash ability

- Customisable dash force

- Crouch system

- Grapple hook system

- Particle effects

- Camera zoom in and out system

- Custom cursor system

- detection system for when collide with enemies or terrain

- Intergrated with game over system and level complete system

Menus:

- Main menu system with functioning exit game button and play button.

- Level selection screen either allowing you to select a level to play or return to menu.

Features demonstrated in the levels:

- Grappling hook mechanic. Used to show different ways for the player to potentially navigate the terrain.

- Enemy Patrol. It demonstrates the enemy AI that can detect when it reaches the end of a platform and changes the direction its travelling in.

- Falling platform after a certain time of the player standing on them they fall to the ground allowing you to add some intresting obstacles to your game.

- Bouncing enemy. Detects when its about to hit the ground and bounces up into the air. Another enemy type the player can interact with.

- Falling trap. Demonstartes a trap and it detectes when the player is near and falls from the ceiling to the ground potentially killing the player.

- Moving Platform. You can adjust the points and the platform will move at a chosen speed between them.

- Portal system meaning any object with certain tag can be teleported to any location you choose opening up more level possiblites.

- Turret Enemy that will detect the player and fire projectiles. Projectiles have an explode effect when they hit any object.

- Jump pad. Can launch the player high into the air so they can reach a given destination that would usually be out of reach.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2020.3.38f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.