Sound Design Toolkit - Impact, Hits and Debris View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2020.3.31 or later
Package size
76.3 MB
Files
411
Favorites
1
Views in the past week
3

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Sound Design Toolkit - Impact, Hits and Debris

by Acoustic Architect (opens in new tab)

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Impacts, Hits and Debris Sound toolkit for beginner sound designers and contains examples of sound usage.

Price $30.00

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Price history

Last 6 months

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Price history for Sound Design Toolkit - Impact, Hits and Debris, 6 months Current $30.00; lowest $30.00; highest $30.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Sound Design Toolkit - Impact, Hits and Debris screenshot 1

Sound Design Toolkit - Impact, Hits and Debris screenshot 1

About this asset

This package contains sound samples that are best used with a middleware of your choice (for example FMod or Wwise). A beginner sound designer can create sound for various impacts. 406 Samples that include:

  • Bricks
  • Big Distant Metal Hits
  • Knife hitting different surfaces (Wood, rock)
  • Rocks
  • Metal hammer hitting objects (Ground, Metal Rod)
  • Metal bar
  • Metal plate
  • Metal pot
  • Metal resonating (For example, unseathing swords)
  • Small axe hits (Wood Plank, log, other wood surfaces)
  • Metal mesh factory hits
    • 5 Machine loops
    • 1 Turn on machine
    • Metal surface rake
    • Angle grinder
    • Machinery impacts
  • Synth Low Impacts (these can be combined with any sound to give extra low frequencies)
    • Short
    • Medium
    • Long
  • Pushing medium sized rock on surface (both loopable and raw recording)

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From the publisher's Asset Store listing.

Technical details

Audio file types: .wav

Sample rate: 44.1 kHz

Bit depth: 16 and 24 bit

Loopable: Mostly non loopable

Additional: Stereo and Mono

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2020.3.31f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.