Stylized Fantasy Enemy NPC Bundle #2 View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2020.3.31 or later
Package size
503.3 MB
Files
296
Favorites
263
Views in the past week
154

Price tracking

Last checked
Tracked since
Lowest recorded
$7.50 on

Keywords

Stylized Fantasy Enemy NPC Bundle #2

by N-hance Studio (opens in new tab)

4.7 / 5 · 3 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 2
4 stars 1
3 stars 0
2 stars 0
1 star 0

Stylized Fantasy Enemy NPC Bundle of 16 characters for your RPG, RTS, MOBA, or MMO.

Price $149.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Stylized Fantasy Enemy NPC Bundle #2, 6 months Current $149.99; lowest $45.00; highest $149.99 in this period. $0 $100 $200 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 19

Stylized Fantasy Enemy NPC Bundle #2 screenshot 1

Stylized Fantasy Enemy NPC Bundle #2 screenshot 1

About this asset

Join the N-hance Studio community

Discord | YouTube | Facebook

_____________________________________________________________________________

Attention:

If you plan to use our assets, including this one, in any NFT or blockchain projects, please reach out to us via email first!

_____________________________________________________________________________

Asset Description:

This Bundle is designed for stylized and fantasy games, perfect for both First and Third Person perspectives. All assets are optimized for modern pipelines and wide customization.

Several assets from these packages are modular. You can change their outfit/look the way you want!

Modular parts(except for melee weapons) are done as Skinned Mesh Renderer.

To show/hide the modular part you can just check/uncheck the Skinned Mesh Renderer in the mesh settings.

Features:

  • General:
    • 16 Unique creatures
    • 3-4 hand-painted skin colors (see screenshots for details)
    • Optimized for Modular usage
  • Stylized Material:
    • 84 Hand-painted Diffuse Maps
    • 26 Normal Maps
    • 14 Emissive Maps
  • Included Creatures:
    • Abomination
    • Air Warlord
    • Bone Golem
    • Demon Summoner
    • Dragon Brute
    • Grave Digger
    • Humanoid Scarab
    • Mechabot
    • Skeleton Reaper
    • Spider
    • Swamp Hound
    • Tomb Shade
    • Undead Bear
    • Undead Boar
    • Undead Eagle
    • Undead Rat

Check out our Packs & Bundles:

From the publisher's Asset Store listing.

Technical details

Development Render Pipeline: Built-In (Unity 2022) & URP (Unity 6)

Rigged: Yes

Number of Characters: 16

Number of Prefabs:

  • Unity 2022:
    • Mobile Prefabs: 52
    • PC Prefabs: 52
  • Unity 6:
    • URP Prefabs: 52

Triangle Count :

  • Abomination: 5,896
  • Air Warlord: 19,374
  • Bone Golem: 28,040
  • Demon Summoner: 16,813
  • Dragon Brute: 18,630
  • Grave Digger: 11,064
  • Humanoid Scarab: 9,004
  • Mechabot: 12,928
  • Skeleton Reaper: 15,142
  • Spider: 5,046
  • Swamp Hound: 28,694
  • Tomb Shade: 13,376
  • Zombie Bear: 4,270
  • Zombie Boar: 4,656
  • Zombie Eagle: 4,024
  • Zombie Rat: 4,992

Number of Textures: 125

Texture Resolutions: 2048x2048

Number of Materials:

  • Unity 2022:
    • Mobile Shaders: 84
    • PC Shaders: 84
  • Unity 6:
    • URP Shaders: 84

Number of Animations:

  • Abomination: 9
  • Air Warlord: 10
  • Bone Golem: 18
  • Demon Summoner: 11
  • Dragon Brute: 16
  • Grave Digger: 13
  • Humanoid Scarab: 13
  • Mecha Bot: 10
  • Skeleton Reaper: 15
  • Spider: 7
  • Swamp Hound: 10
  • Tomb Shade: 8
  • Zombie Bear: 18
  • Zombie Boar: 12
  • Zombie Eagle: 5
  • Zombie Rat: 18

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.58f2 Not listed Compatible Not listed Compatible
2022.3.62f2 Compatible Not listed Not listed Compatible
2020.3.31f1 Compatible Not listed Not listed Compatible

Development Render Pipeline: Built-In (Unity 2022), URP(Unity 6)

Custom Shaders: No

You will be able to easily convert materials to other Render Pipelines standard shaders!

Please Note:

After conversion to URP/SRP/HDRP you will have to re-enable alpha clipping for materials!

As listed on the Asset Store.