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Package details
- Latest version
- 2.0
- Last updated
- First released
- Unity version
- 2020.3.28 or later
- Package size
- 1.2 GB
- Files
- 455
- Favorites
- 38
- Views in the past week
- 48
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $24.99 on
Keywords
The Blue Metro 2029 ( Post Apocalyptic Metro / Subway Environment )
The blue metro is a part of the metro line that find out a terrible situation from toxic dust merged with gas that take a massive area in the new year 2029 right away so this's a story made up.
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The Blue Metro 2029 ( Post Apocalyptic Metro / Subway Environment ) screenshot 1
About this asset
The blue metro is a part of the metro line that find out a terrible situation from toxic dust merged with gas (called PT-1) that take a massive area in the new year 2029 right away so this's a story made up. In the year 2029, commuters who were stuck underground considered themselves lucky. While there’s a toxic smog reaction above ground, these commuters got a shot at surviving. Together, they lived underground for 3 months with the help from metro officers.
Awesome Pack to use and populate your Game or Virtual Production Projects. Including 84 Unique Meshes.
Project is done by talented Artist Krit Nawaritloha
For all your promotional requests, technical support needs, suggestions, and refund requests, please create a ticket.
Here you can join Leartes Discord channel for live support, discounts and Custom Outsource Environment Projects.
From the publisher's Asset Store listing.
Technical details
Features
- Attention to Detail / High Quality
- Complete Environment Set
- Game ready/Optimized
Texture Sizes: 2048,1024,512
Collision: Yes
LODs: Yes, 3 LODs for complex assets
Number of Meshes: 84 Unique Meshes
Number of Materials and Material Instances: 58
Average Number of Polys: 1-20k
Number of Textures: 129
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Signs, Pipes, Billboards, Clocks, Lights[Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Ground, Curtain Tarps, Walls, Columns, Ceiling Modules, Escalators [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Supported Development Platforms:
Windows: Yes
Mac: Yes
Render Pipeline Disclaimer:
This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.You can import URP or Built-In package in your project.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.6f1 | Compatible | Compatible | Compatible |
| 2020.3.28f1 | Not listed | Not listed | Compatible |
This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.The package uploaded as a HDRP file. You can import the URP or Built-In file in the package for use in your project.
As listed on the Asset Store.