Editor Animation Freezer

Ever wish you could freeze an object in a specific animation frame while positioning it in your scene view? Now you can with Editor Animation Freezer!


Editor Animation Freezer is a simple, yet powerful and useful tool that allows a developer to freeze multiple Animators at a given frame in the Unity Editor when used in conjunction with Unity's built-in Animation Window.


Features:

  • Freeze or unfreeze Animators in their current state while in the Editor.
  • Permanently freeze a model's transform values at a desired animation frame even if the Animator is removed after.
  • No runtime overhead.
  • Simple, easy-to-use.
  • Toolbar menu items for freezing or unfreezing Animators.

Coming Soon:

  • UI buttons in the scene view visible when applicable to freeze or unfreeze Animators.

Notes:

  • This asset does not save any data and therefore stops managing frozen models once the editor is restarted or a new scene is loaded, this is useful for creating models that are permanently frozen in an animation frame without the need for an attached Animator however due to this is it recommended to keep unmodified backups of models with their default t-pose/transform values.

Email any questions, bug reports, help requests, or other inquiries to intuitivegamingsolutions@gmail.com.