*** Major Upgrade FMETP STREAM 4.0 is now available on store! ***
*** FMETP STREAM 3.0 will continue support as LTS version ***
Webpage | Forum | Youtube | Twitter | Facebook | Docs & APIs
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*** Add-on features ***
FM Remote Desktop (Add-on): https://u3d.as/2Zrx
*** Add-on features ***
FMETP STREAM 3.0 simplifies live streaming in Unity3D without coding. Setup and testing take just 5 minutes.
Our "Encoder Module" converts Unity Game View, Webcam, Desktop, Sound, and Mic inputs into byte data, making it perfect for various streaming scenarios.
This package features the latest "FM Network 3.0" and "FM Websocket 2.0" modules with local and internet streaming demos. These optimized networking modules support Server-Clients connection type and enable you to send data (string or byte[]) to Server/Others/All with a single command.
FMETP STREAM is compatible with a variety of networking systems, such as PUN2, MIRROR, and UNET, as long as they support byte streaming.
# Our core source codes are written in C#, making them suitable for AR/VR startups, indie developers, and students.
# Our core parts have been used in many exhibitions over the past few years.
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+ News & Roadmap & Work-in-progress experiments
(work-in-progress features are private experiments, donation & funding required for boosting our development)
= (Completed) FM Remote Desktop (Add-on): https://u3d.as/2Zrx
= (WIP) Unity To Youtube Live Stream(by2022/2023)
Recent Exhibited Artworks with FM Network:
Manegir Shaman's Robe(iPad Remote Control)
Numinchen Shaman's Robe(iPad Remote Control)
Reindeer Tack and Saddle Bags(iPad Remote Control)
Virgin of the Rock(Stream Vive Trackers to iPads)
+ Regular Updates
(Please check release notes)
- New Networking System FMWebSocket Manager will replace FMSocketIO Manager in the long term development, the node.js server no longer requires socket.io componenet, and overall networking performance is improved hugely on mobile devices.
+ Major Updates in V3
= HoloLens 2
- MainCam Mode enables Mixed Reality Capture with a headset webcam view and manual alignment for seamless virtual and real-world integration.
= Computer Desktop Capture
- supports PC, Mac OS, and Linux(experiment)
= FM Network 2.0 (free upgrade to FM Network 3.0 since 2024/05/07)
- improvement on data stream
- added new network type "Data Stream", with Raw UDP Send/Receive
- added reliable send option(experiment)
= FM Websocket 2.0
- improvement on data stream
= GStreamer UDP MJPEG Viewer & Stereo Pi Support
- https://frozenmist.com/docs/apis/fmetp-stream/gstreamer-example/
= Overall Changes
- Overall performance are improved and some known bugs are fixed.
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+ More templates for FMETP STREAM
- Quest 2 Template updated(stable 120FPS in game) in Unity2022.3.8f1 with Oculus SDK v57
https://github.com/frozenmistadventure/fmetp_tutorial_questvr_stream
- HoloLens Template
mrtk3: https://github.com/frozenmistadventure/fmetp_tutorial_hololens2_mrtk3
mrtk2: https://github.com/frozenmistadventure/fmetp_tutorial_hololens2_stream
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+ Tutorials (3.0) New!
- FM Network Stream(Basic)
- FM WebSocket Stream(Basic)
+ Tutorials (2.0)
- Quest VR: youtu.be/KXmDvOG0hfo
- AR Streaming: youtu.be/2T0DWNHZolg
- Web Browser(p1): youtu.be/Zjm5KGHyceU
- Web Browser(p2): youtu.be/2oxDz_wsDkE
- Hololens 2: youtu.be/7cXhFedxU8I
- Panorama Stream: youtu.be/OLsrNnoRMJ0
Old testing videos in FMETP STREAM V2:
Macbook Pro -> M1 iMac: youtu.be/NKZNuVSSmms
Tested devices in our public projects:
iPhone 5
iPhone 6s
iPhone XS
iPhone 12 Pro
iPad Air 2
iPad pro(2017)
iPad pro(2018)
iPad pro(2019)
iPad mini(2th gen)
iPad mini(6th gen)
Samsung S4
Samsung S6
Samsung S9+
Apple Macbook(2017)
Apple Macbook Pro(2015)
Apple Macbook Pro(2018)
Apple Macbook Pro(silicon M1 Max )
Apple iMac(silicon M1)
PC with GTX1080, RTX 2080
Razer Blade 15(2021) RTX3060
Windows 7
Windows 10
Windows 11
Ubuntu 21, 22
HTC Vive Pro
HTC Vive Focus
Oculus Go
Oculus Rift
Hololens 1 & 2
AVIE 360 Projection System
Oculus Quest 1 & 2
Stereo Pi
*Hololens & Magic Leap (requires build with Net 4.x (IL2CPP))
*Pico VR
*Nreal Light
*Huawei Android Pad
Supported platform:
iOS, Android, Mac, PC, WebGL, Linux
If you encounter any bugs, please report them to us via email. We are happy to provide support and assistance.
Support: thelghome@gmail.com
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*tested by customers
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This asset uses websocket-sharp under The MIT License (MIT); SharpZipLib Licenses under The MIT License (MIT); libjpeg-turbo under Modified BSD License (This software is based in part on the work of the Independent JPEG Group.) see Third-Party Notices.txt file in package for details.