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Package details
- Latest version
- 2.0
- Last updated
- First released
- Unity version
- 2022.3.11 or later
- Package size
- 1.5 MB
- Files
- 9
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- 1
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Keywords
MicroBleMobile - micro:bit BLE Interface for Android
MicroBleMobile - micro:bit BLE Interface for Android
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MicroBleMobile - micro:bit BLE Interface for Android screenshot 1
About this asset
MicroBleMobile is an interface adapter between Android mobile phone and micro:bit using BLE (Bluetooth low energy). This adapter can quickly add the micro:bit to your game as a gamepad ― no code required! To use the sensors device (gyro, accelerometer, GPS, etc.) and the display panel (LED, LCD panel, etc.) on the micro:bit, you write code in purchased assets into the micro:bit and create Unity scripts by referencing sample code in purchased assets. Thereby you can use the sensor device data and the display panel data in your game.
Features:
- The package includes the micro:bit code that obtains x, y, and z data generated by the SIN function from the micro:bit. You write this code to the micro:bit using Arduino IDE.
- Read x, y, and z data from the micro:bit, convert x, y, and z data to byte array data type, and transfer that data to Unity by using BLE (Bluetooth low energy).
- The package also includes the micro:bit code that receives numerical data at the micro:bit. You write this code to the micro:bit using Arduino IDE.
- The package includes the Unity 3D object ‘tumbler’ for displaying the x, y, and z and Inputfield / Button for sending numerical to the micro:bit.
- The Unity script example describes how to receive the x, y, and z data from micro:bit and to send the numerical data to micro:bit.
- Refer to ‘MicroBleMobile Quick Start’ for how to set up the MicroBleMobile in detail.
- Refer to ‘MicroBleMobile Design Tips’ to rewrite the micro:bit code and the Unity script example. You can transfer array data up to 64 bytes between Android mobile phone and micro:bit to connect your sensor or display panel to the micro:bit.
Requirements:
- Unity 2022.3 or newer
- Android mobile phone (Android 7.0 Nougat or higher)
- BBC micro:bit Version 1.x ( not work 2.x)
- Building games for Android, for details, refer to ‘Building games for Android’ for how to build and run game objects for Android.
- Android Logcat, for details, refer to ‘Install and Use Android Logcat’ for how to install and use Android Logcat.
- Arduino IDE, for details, refer to ‘Arduino IDE for MicroBle’ for how to set up the development environment.
- Transfer array data up to 64 bytes from Unity to micro:bit and array data up to 64 bytes from micro:bit to Unity by changing the Unity script example and the micro:bit code.
In case of any trouble, contact me by email so I can assist you.
From the publisher's Asset Store listing.