Skill & Attack Indicators View on Asset Store (opens in new tab)

Package details

Latest version
1.4.0
Last updated
First released
Unity version
2020.3.15 or later
Package size
20.6 MB
Files
451
Favorites
328
Views in the past week
58

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Skill & Attack Indicators

by DTT (opens in new tab)

3.2 / 5 · 20 ratings

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Skill & Attack Indicators allows you to easily visualize attacks and skills to your players. Choose one of the indicators, configure the texture and settings and you are ready to go.

Price $19.99

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Price history

Last 6 months

USD
Price history for Skill & Attack Indicators, 6 months Current $19.99; lowest $19.99; highest $19.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Skill & Attack Indicators screenshot 1

Skill & Attack Indicators screenshot 1

About this asset

Skill & Attack Indicators offers an out-of-the-box solution for any skill and attack indicators you want to visualize. Fully configurable textures, radius, and colors. Comes with support for 'fill amount' and 4 types of indicators.

🗂️ This asset is part of the Game Essentials Bundle. Get 6 assets to useful in any project, including tools, systems, out-of-the-box architecture and visuals.

Curious? Try the demo!

🌐 WebGL demo

Features

  • Line: Configure a directional indicator with a configurable length.
  • Arc: Configurable arc-based indicator. Fully configurable size and arc radius
  • Circle: Configurable circle-based indicator.
  • Scatter: Configurable multi-line combination indicator. Configure the number of lines, length, and offset between each line.
  • Supports both 2D and 3D projects and game solutions.
  • Includes 21 different textures to play around with. It is possible to change all of the textures with your own version suiting your project.
  • Projector: A projector example is included which supports visualization on ALL surfaces (terrain, uneven, flat).
  • Pipelines: Built-in, SRP, and URP pipelines are all completely supported.
  • Progress: Set the 'progress' of an indicator which allows you to gradually fill up the indicator with a color, comparable to the fill amount seen in Unity's standard components. Change the origin of the fill amount to Left, Right, Bottom, Top or from the Center.
  • Two complete demo scene showcasing how to implement and use the asset.
  • The possibilities are endless! Want to make an RPG, MMO, Tower Defence, Roguelike, or something else? Everything is possible.
  • Tested and optimized for mobile platforms (iOS and Android) and web (WebGL).

Known limitations:

* Uneven terrain supports built-in render, URP and SRP render pipeline. The HDRP render pipeline is not supported. The standard flat-ground solution can still be used on ALL pipelines.

Check out some more of DTT's assets

🗃️ Upgrade your projects with our discount bundles - 50% off!

Curious about what else we got to offer?

Please check out our publisher page or visit our website!

A question or suggestion? We would love to hear from you.

We are always looking to improve our assets to suit your needs.

If you have any questions (before or after purchasing it), always feel free to contact us at: [email protected].

❤️ Reviews are very much appreciated, we love to hear what you think of the asset.

From the publisher's Asset Store listing.

Technical details

Quality

  • All code is extensively and clearly commented
  • Optimized for mobile development
  • Contains an extensive PDF with documentation

Compatibility

Tested and verified from Unity 2020.3 onwards on:

  • iOS
  • macOS
  • Android
  • Windows
  • WebGL

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2020.3.15f2 Compatible Compatible Not listed

* Uneven terrain supports built-in render, URP and SRP render pipeline. The HDRP render pipeline is not supported. The standard flat ground solution can still be used on ALL pipelines.

* URP support starting from Unity 2021.2.

As listed on the Asset Store.