Handpainted Breakable Pots View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2021.3.2 or later
Package size
16.1 MB
Files
97
Favorites
10
Views in the past week
4

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Handpainted Breakable Pots

by Saberhagen Industries (opens in new tab)

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A set of a bomb and six pots that have premade broken versions to be swapped in when the explosion happens.

Discount -44% Previous price $8.99 Price $4.99

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Price history

Last 6 months

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Price history for Handpainted Breakable Pots, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Handpainted Breakable Pots video 1

About this asset

6 pots with a custom shader to facilitate visual variation. One bomb to destroy those pots. Spawn effect for pot spawning demo, explosion and fuse effects for the bomb done with vfx graph. Ideal for any type action adventure or dungeon crawler - who doesn't enjoy smashing a couple of pots?

Shaders done in Shader Graph, effects in VFX Graph, rendered with URP.

From the publisher's Asset Store listing.

Technical details

6 Pots Meshes:

736 - 1704 Triangles

6 Broken Pot Meshes:

8-13 Submeshes

1296-2720 Triangles

6 Pot Custom Collision Meshes:

80-112 Triangles

6 Pot Textures:

  • 2048x2048 Authored Resolution
  • Shared between base and broken models.
  • Set to 1024x1024 high quality compression import.

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1 Bomb Mesh:

592 Triangles

1 Bomb Custom Collision Mesh:

208 Triangles

3 Bomb Textures:

  • Bomb Texture 2048x2048 
  • Explosion Texture 1024x1024
  • Wiggle Texture 1024x1024

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6 Shader Graph URP Shaders:

  • Basic Shader with HSL Sliders to adjust and create visual variants.
  • Fuse Lit Shader Graph - Varient of the Base Shader to drive burning down fuse.
  • Basic Unlit Shader with HSL Sliders to adjust and create visual variants.
  • Explosion Quad Shader for a explosion vfx graph.
  • Smoke Quad Shader for spawn vfx graph.
  • Spark Quad Shader for explosion and sparks vfx graph.

Scripts:

  • Breakable Script to drive the prefab swap when a base model breaks, the triggering of the effect and a shrink effect to cleanup the broken pieces after a time.
  • Bomb Script to drive Fuse timing and effects, trigger the breakable scripts and a physics force impulse to yeet the broken pieces around.
  • Various Scripts for the Demo

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.5f1 Not listed Compatible Not listed
2021.3.2f1 Not listed Compatible Not listed

As listed on the Asset Store.