Molecular Lib Core View on Asset Store (opens in new tab)

Package details

Latest version
1.1.3
Last updated
First released
Unity version
2020.3.26 or later
Package size
2.5 MB
Files
62
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Molecular Lib Core

by Handsome Dinosaur (opens in new tab)

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This is a unity package that aims to add useful features for unity like a PolymorphicVariable, SerializableDictionary, a Tag wrapper, Timers; Vector, color and string conversion, and manipulation.

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Price history for Molecular Lib Core, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

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Molecular Lib Core screenshot 1

Molecular Lib Core screenshot 1

About this asset

Ease development in unity adding useful and easy-to-use utilities!

This is a package for unity that provide useful utilities like the PolymorphicVariable and SerializableDictionary<TKey, TBase> classes and editor drawers, the ability to instantiate GameObjects with passing parameters to it, a safe Tag wrapper class, support for optional fields, a VolatileScriptableObject class and more! It is designed to implement features that add versatility and facility for doing some things.

Say you have a Weapon abstract class, with other classes, like Gun or Sword, deriving from it. You can use the PolymorphicVarialbe<Weapon> to show on the inspector the option to have a Gun or a Sword and fill in their fields, just like if you had a Gun field or a Sword field. Or say you want to have a dictionary to convert a string to a sprite, well unity can't serialize dictionaries, so you wouldn't be able to do that, but with the SerializableDictionart<string, Sprite> you can! You don't like string binding for tags? Use the Tag class, which will show a popup to select the desired tag. Don't want to call GetComponent, GameObject.Find() for each of your variables, why not use a simple attribute like [GetComponent]?

Here is a table of contents for this package:

  • PolymorphicVariable<T>
  • VolatileScriptableObject<T>
  • SerializableDictionary<TKey, TValue>
  • Timers
  • AutoAssign
  • AutoSingleton
  • Instantiate with args
  • Vector helper methods
  • Color helper methods
  • String helper methods
  • Optional<T>
  • Ranges
  • Tag wrapper
  • TypeVariable
  • PlayStatus
  • Maths
  • TypeLibrary
  • EditorHelper
  • Enhanced Sprite Editor Drawer

Namespaces

All of the features in this package are in the following Namespaces:

  • MolecularLib
  • MolecularLib.Helpers
  • MolecularLib.Timers
  • MolecularLib.AutoAssign
  • MolecularLib.PolymorphismSupport
  • MolecularEditor

And MolecularLib.Demo for the demos

Bug reports and feature requests

This project has a github page in which you can make bug repots and feature requests

This project is also open-source, licensed under the Apache2 license.

From the publisher's Asset Store listing.

Technical details

Features:

  • PolymorphicVariable<T>
  • VolatileScriptableObject<T>
  • SerializableDictionary<TKey, TValue>
  • Timers
  • AutoAssign
  • AutoSingleton
  • Instantiate with args
  • Vector helper methods
  • Color helper methods
  • String helper methods
  • Optional<T>
  • Ranges
  • Tag wrapper
  • TypeVariable
  • PlayStatus
  • Maths
  • TypeLibrary
  • EditorHelper
  • Enhanced Sprite Editor Drawer

For a description of any of the features above, please check the README file.

Documentation is included as a PDF and as a DOCX

This project is open-source, licensed under the Apache2 license.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2020.3.26f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.