Terrain Painter View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2020.3.11 or later
Package size
410.8 MB
Files
226
Favorites
11
Views in the past week
8

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Terrain Painter

by DigitalMind (opens in new tab)

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Price $20.00

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Price history

Last 6 months

USD
Price history for Terrain Painter, 6 months Current $20.00; lowest $20.00; highest $20.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Terrain Painter screenshot 1

Terrain Painter screenshot 1

About this asset

Replacement tool for standard Unity Terrain trees/details + paint tessellated details.
1. Paint trees and details

Paint a lot of trees/details above the terrain with simple and powerful settings per-model. Take full control of created vegetation! All objects are accessible as regular GameObjects w/o performance drops.
2. Paint tessellated patches

Basic tessellation shaders for GPU instanced grass and heightmaps are included!
You can paint smooth islands of tessellated details or decorate terrain as you want to get modern looking realistic image!
Features

- Can be used in conjunction with standard terrain tree/detail system
- Paint prefabs over terrain
- Show/hide any type of prefab
- See how many instances are visible
- Control QuadTree parameters for better performance
- Fixed or curve-based height
- Configurable LODs for terrain patches (used for tessellation)
- All instantiated prefabs/patches are selectable as GameObjects in editor (so you'll have full control)
- Additional settings to control static flags
- Included tessellation shaders for grass blades, heightmaps and smooth painting
- Included several PBR materials for tessellation patches on Demo Scene
- Full source code included
Note

Created on base of Unity 2020.3, URP 10.5

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2020.3.11f1 Not listed Compatible Compatible

As listed on the Asset Store.