AiMalgam - The AI System for any Game View on Asset Store (opens in new tab)

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Latest version
1.1.1
Last updated
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2019.4.0 or later
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81.3 MB
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AiMalgam - The AI System for any Game

by NikosAssets (opens in new tab)

5.0 / 5 · 4 ratings

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Create AI for AAA or smaller game titles for any game genre out there with a scalable, performant and maintainable AI system that fixes the issues of classic AI patterns!

Price $70.00

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Price history for AiMalgam - The AI System for any Game, 6 months Current $70.00; lowest $70.00; highest $70.00 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov

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AiMalgam - The AI System for any Game screenshot 1

AiMalgam - The AI System for any Game screenshot 1

About this asset

Classic AI patterns, such as behavior and decision trees usually force you to traverse the entire decision tree to execute (simple) actions...

This is a huge waste of performance, since many actions like entity spotting or movement can in theory run independently.

AiMalgam solves those issues by separating the decision-making process from action execution, while also providing support for event driven implementations!

This asset pack is based on this thesis, which explains the issues, benchmarks and solutions of classic AI patterns in depth.

With AiMalgam you can create custom AI logic for any game genre for AAA or smaller game titles that can run on any device supported by Unity. There are simply no restrictions!

Though this AI system does provide you the tools to create AI for any game type, it does not mean that it already contains those AI implementations, since there are potentially infinite AI behaviors! You can take a look at the demo section to see what AI behavior can be made and beyond that as well!

Checkout the video tutorial series, the documentation and feel free to join the discord server for support and discussions!

Features:

  • Building AI behavior with the graph editor
  • Debugging AI at runtime with the graph editor
  • Generating new custom AI scripts (node settings, Monos, AI logic, etc.)
  • Management of your AI settings
  • Event driven architectures for decision-making
  • A well documented API and manual
  • Video tutorials
  • Demo AI behavior implementations
  • Supports any game genre
  • Supports any creature AI (humanoids, insects, fish, stationary objects, etc.)
  • Compatible with 2D and 3D environments
  • Compatible with any render pipeline
  • Can run on any OS
  • Supports Unity 2019.4 and ongoing
  • Uses custom property drawers

AI Demos (3D only):

  • A simple "Red Light Green Light" scene, similar to "Squid Game"
  • Hide and Seek example
  • Small Tower Defense setup
  • Close and distance-based Combat AI
  • Swing, get hit and Block melee attacks AI
  • Example Conditions and Monos
  • Spotting AI
  • Animation AI
  • Follow AI
  • Flee AI

This asset pack uses third-party components (see the "Third-Party Notices.txt" file), such as the forked NaughtyAttributes package, Unity3DHelperTools, a highly modified version from XNode and Material Icons.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2019.4.0f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.