Day Control - light cycle manager View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2019.4.0 or later
Package size
365.3 MB
Files
32
Favorites
40
Views in the past week
48

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Day Control - light cycle manager

by Mixall (opens in new tab)

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Day Control — allows you to easily manage the Day cycle on your scene. In addition to controlling the light, you can very simply toggle objects or run functions at a selected time.

Discount -100% Previous price $29.99 Price Free

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Price history

Last 6 months

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Price history for Day Control - light cycle manager, 6 months Current Free; lowest Free; highest $29.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Day Control - light cycle manager screenshot 1

Day Control - light cycle manager screenshot 1

About this asset

The package includes a script system that allows you to fully simulate and control the daily cycle: general parameters of the movement of the sun, light and color settings. At the same time, you can control the toggling of objects and the launch of any public methods by game time. In addition, it becomes possible to display the time on the stage in the interface with a digital clock, and inside the stage with an analog clock.

★ Key Features ★

  • Choosing the duration of the day, the time of sunrise and sunset
  • Changing light and color using gradients for the displaying of the day and night cycle
  • Tinting the skybox to create a more realistic changes in the surrounding world
  • Creating a preset so that the basic settings can be easily transferred to another scene.
  • Selecting and configuring toggle objects at a given time by manually selecting these objects as well as all with a specific name.
  • Displaying game time in the UI with digital clock or in scene with analog clock

★ Other Assets ★

Combine this asset pack with our other assets:

- AI Fishes - ready solutions for your project

- AI Sea Fishes - ready solutions for your project

- City park - exterior props

Need support? Write to us: [email protected]

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From the publisher's Asset Store listing.

Technical details

Number of polygons: 200 to 20000.

Number of textures: 8;

Texture size: 512 x 512; 766 x 939; 1024 x 1024; 2048x2048; 4096x 307;

Types of texture maps: Albedo, Normal, Metallic;

UV mapping: Yes;

All texture maps PBR.

Content:

plane 200 tris

lamp 20k tris

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2019.4.0f1 Compatible Compatible Not listed

As listed on the Asset Store.