Laser System for Unity

Need only the laser shader in your project for a fraction of the price? Check out Simple Laser.


The package is particularly suited for puzzle games, or games with puzzle elements.


See the public docs or the demo for more details.


It offers the following:

  • Shaders are built on masks. You set the colour theme you like.
  • Complete event system to notify which actors are hit by a laser.
  • Written queries that speed up writing code against the system.
  • Optimized to be efficient and you can set the system's refresh rate.
  • Made with ShaderGraph - if you need to change something, you can do so easily. 

Like the overwall functionality but you have your own effects? No problem - the entire codebase is modular - physics logic is entirely separate from the code that handles the effects and shaders.


If you liked the project and it helped with your game, please consider leaving a review so other can find it as well :)


Need different looking cubes for your puzzle? The included .blend file contains the base meshes to help you get started.


If you have questions or concerns, feel free to mail me at amsiamun.dev@gmail.com.