2D Dynamic Camera Boundaries View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.2.7 or later
Package size
112 KB
Files
9
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3
Views in the past week
2

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2D Dynamic Camera Boundaries

by Tyrant (opens in new tab)

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Quick and easy tool for 2D developers and level designers to use to frame the action by setting dynamic boundaries for the camera using a smooth visual in-editor interface.

Price $10.00

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Price history

Last 6 months

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Price history for 2D Dynamic Camera Boundaries, 6 months Current $10.00; lowest $10.00; highest $10.00 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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2D Dynamic Camera Boundaries screenshot 1

2D Dynamic Camera Boundaries screenshot 1

About this asset

Very useful for keeping the camera stable in larger levels of platformers, and focusing on the action in topdown games. Contains room for endless customization to suit your every need! 

Documentation included with purchase. Feedback is welcome and updates may be released in the future depending on user feedback.

Art for the demo scene generously provided by Lukemans, whom you can find here: 

https://lukemans.com

From the publisher's Asset Store listing.

Technical details

Features:

- A basic camera controller to follow your player, which can be easily swapped out for a custom one is desired.

- A brand new Camera Lock component which is used to dynamically confine the camera to areas you specify within your level.

- A sample scene containing examples for each included asset.

- A simple player movement script to showcase the demo scene. (not recommended for real use)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.2.7f1 Compatible Compatible Compatible Compatible

All code should be compatible with any render pipeline, but the demo scene uses default sprite materials from the built-in RP.

As listed on the Asset Store.