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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2021.2.7 or later
- Package size
- 112 KB
- Files
- 9
- Favorites
- 3
- Views in the past week
- 2
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $10.00 on
Keywords
2D Dynamic Camera Boundaries
Quick and easy tool for 2D developers and level designers to use to frame the action by setting dynamic boundaries for the camera using a smooth visual in-editor interface.
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Price history
Last 6 months
USDAsset preview
1 / 5
2D Dynamic Camera Boundaries screenshot 1
About this asset
Very useful for keeping the camera stable in larger levels of platformers, and focusing on the action in topdown games. Contains room for endless customization to suit your every need!
Documentation included with purchase. Feedback is welcome and updates may be released in the future depending on user feedback.
Art for the demo scene generously provided by Lukemans, whom you can find here:
https://lukemans.com
From the publisher's Asset Store listing.
Technical details
Features:
- A basic camera controller to follow your player, which can be easily swapped out for a custom one is desired.
- A brand new Camera Lock component which is used to dynamically confine the camera to areas you specify within your level.
- A sample scene containing examples for each included asset.
- A simple player movement script to showcase the demo scene. (not recommended for real use)
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2021.2.7f1 | Compatible | Compatible | Compatible | Compatible |
All code should be compatible with any render pipeline, but the demo scene uses default sprite materials from the built-in RP.
As listed on the Asset Store.