OmniShade PBR - Physically Based Uber Shader View on Asset Store (opens in new tab)

Package details

Latest version
1.3.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
86.5 MB
Files
145
Favorites
136
Views in the past week
30

Price tracking

Last checked
Tracked since
Lowest recorded
Free on

Keywords

OmniShade PBR - Physically Based Uber Shader

by OmniShade (opens in new tab)

4.6 / 5 · 10 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 8
4 stars 1
3 stars 0
2 stars 1
1 star 0

Uber PBR shader, with everything the Standard Lit shader has and more with stylized lighting, blended layers, texture painting support, and blazing performance.

Price $29.90

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for OmniShade PBR - Physically Based Uber Shader, 6 months Current $29.90; lowest $29.90; highest $29.90 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 12

OmniShade PBR - Physically Based Uber Shader screenshot 1

OmniShade PBR - Physically Based Uber Shader screenshot 1

About this asset

Website | WebGL Demo | Discord

OmniShade PBR is a physically-based uber shader, able to achieve realistic lighting in a way that non-PBR shaders cannot. It is a highly extended version of the Unity Standard Lit shader, carrying over many of the great features from OmniShade, including rim light, reflections, blended layers, texture painting support, and more.

It also offers blazing performance due to an automatic system of detecting the minimum calculations needed for any given feature set. And best of all, it was built with Unity Shader Graph -- so you can rest assured that it will always be supported with the widest compatibility on any pipeline going forward.

If you've been using Standard Lit shader, then this will be a straight-forward upgrade, allowing you to fully integrate vertex color and texture painting with fantastic free tools like Polybrush, add additional rim lighting and reflections for special effects, use secondary detail maps, apply layered decals, add additional colors based on object heights, or simply fine tune colors and texture tiling parameters.

Features

All of the below can be used in any combination, with optimal performance.

  • PBR lighting
  • Metallic map, Normal map, Occlusion map, and Emission map
  • Secondary Normal map
  • Color adjustments + saturation
  • Rim light
  • Reflection map
  • Vertex colors with Polybrush support
  • Detail map
  • 3 blended layers with texture painting support
  • Height-based coloring
  • Shadow overlay
  • Vertex-sway for vegetation
  • Fade with camera distance
  • Independent UV tiling & offsets for each texture
  • Opaque and transparent versions

...see our website for in-depth specs of each feature.

On top of this, we also include:

  • Built-In, URP and HDRP pipeline support
  • Progressively adaptive performance which automatically detects and generates the minimal shader variant for any given set of enabled features
  • Built with Shader Graph for maximum compatibility
  • Script for animating textures in the shader
  • Slick collapsable shader UI
  • Modular design with 20 subgraphs, for reusability with other shader graphs
  • Tutorial demo scene

With OmniShade PBR, we bring the features that mobile developers have come to love in OmniShade to high-def PBR games as well. We hope you love it!

On performance, this shader offers similar performance to Standard Lit shader, and has a feature set designed to be fast enough for newer mobile devices. However, if you are targeting broadly mobile or doing a non-PBR game, we recommend the non-PBR version of OmniShade.

Website | WebGL Demo | Discord

From the publisher's Asset Store listing.

Technical details

Full feature specifications

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Compatible
  • Verified compatible through Unity 6
  • Supports Built-In, URP, HDRP pipelines.

As listed on the Asset Store.