MicroSplat - 256 Textures View on Asset Store (opens in new tab)

Package details

Latest version
3.9.50
Last updated
First released
Unity version
2019.4.12 or later
Package size
9.0 MB
Files
25
Favorites
50
Views in the past week
14
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MicroSplat - 256 Textures

by Jason Booth (opens in new tab)

5.0 / 5 · 3 ratings

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The 256 Texture module for MicroSplat allows you to work with up to 256 Textures per MicroSplat material, utilizing a custom splat map format for efficiency.

Price $35.00

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Price history

Last 6 months

USD
Price history for MicroSplat - 256 Textures, 6 months Current $35.00; lowest $35.00; highest $35.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 3.9.50 released 7 Nov 2026 v3.9.50

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MicroSplat - 256 Textures video 1

About this asset

Features Added:

- Extends the maximum texture count from 32 textures to 256, storing this in a single splat map instead of requiring one splat map for every 4 textures used.

- Conversion tool for converting from traditional splat maps to this format

- Painting system for Unity terrains, including "cluster brushes", which paint multiple textures based on noise

- Can be used programmatically with meshes (see documentation)

- Includes mesh converter to generate required barycentric coordinates required for mesh support

Discord Group

Documentation

From the publisher's Asset Store listing.

Technical details

Requires the MicroSplat framework to be installed.

Support for HDRP or URP requires appropriate MicroSplat URP or HDRP module installed.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.25f1 Compatible Compatible Compatible
2019.4.12f1 Compatible Compatible Compatible

SRP Compatibility requires the appropriate HDRP or URP adapter to be installed.

As listed on the Asset Store.