Utterer

Utterer Languages localization framework contains 187+ languages and is compatible with Text, TextMesh Pro, Image, and Audiosource components, as well as the Utterer Dialogue System.


With the Utterer Dialogue System, you can easily create a linear dialogue/subtitle sequence and configure its appearance all from one component. Let the system use your input along with spatial mathematics to dynamically format itself at runtime or turn it off for full customization.


Utterer Dynamics interpolates and/or color-codes your custom strings based on the current culture settings. Useful for setting all instances of a certain string to a specific color, or saving a player's inputted name and assigning it to all instances of a <Player> call in your Text or TextMesh Pro components.


All three components are built for ease of use with no scripting required. Both Utterer Languages and Utterer Dialogue System can import and export data from text/.csv files using the Utterer format.