Simple Fire Propagation System provide a system, based on a shader and particles, for make burn your assets.
URP/HDRP Compatible *(from version 2020)
HOW IT WORKS:
- Propagate fire around objects with advanced shader effects.
- Fire particle system.
- Burned texture.
- Become to ashes (Optional).
- Propagation speed.
- Combustion time. Infinite combustion (Optional).
- Cooling time.
- Ashes configuration.
- Propagate fire with near objects. Control all parameters about fire propagation. You can burn ALL YOUR ASSETS!
- AND MORE (See documentation in asset package)
List of VFXs - Fire, smoke and ashes!
- Shader: Realistic Burn shader which is fully configurable.
- Particle systems: This asset provide systems particles for fire, smoke and ashes. Particle systems can be modify or replace by user.