Minimalist Map Builder View on Asset Store (opens in new tab)

Package details

Latest version
1.0.2
Last updated
First released
Unity version
2021.3.16 or later
Package size
959 KB
Files
19
Favorites
159
Views in the past week
20

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Keywords

Minimalist Map Builder

by flipe-ms-rodrigues (opens in new tab)

4.7 / 5 · 3 ratings

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5 stars 2
4 stars 1
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  • Price drop

Simple voxel map builder to speed up prototyping and lower the stakes of iterative level design.

Discount -100% Previous price $4.99 Price Free

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Price history

Last 6 months

USD
Price history for Minimalist Map Builder, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 10

Minimalist Map Builder screenshot 1

Minimalist Map Builder screenshot 1

About this asset

Simple tool for either prototyping and iterating over novel map / level designs, or tracing out preexisting meshes / textures into voxel maps (see the accompanying videos for an example of each). Essentially, it works by creating a map base, upon which 3D tiles can be placed and stacked.

Setup:

  • Attach the MapBuilder script to an empty game object.

Usage:

  • Toggle the "Enter / Exit edit mode" button to start / stop editing;
  • Tweak the MapBuilder component to your liking (in the inspector);
  • Left-click an empty grid cell will instantiate the currently selected tile prefab at that location;
  • Right-click a previously placed tile to destroy it;
  • Left-mouse-drag to draw a path onto which tiles will be instantiated once the drag ends;
  • Right-mouse-drag to delete all tiles of the same type of the one over which the mouse cursor is at the onset of the drag;
  • Suggestion: set the scene view to isometric (instead of perspective) and select the top view when first starting to work on a map.

From the publisher's Asset Store listing.

Technical details

Number of textures: 0

Number of meshes/prefabs: 10

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.16f1 Compatible Compatible Compatible

Although the core functionalities of the package are agnostic to the render pipeline in use, some materials in the provided sample scenes might need to be adapted to the render pipeline in use.

As listed on the Asset Store.