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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2019.4.36 or later
- Package size
- 157.2 MB
- Files
- 74
- Favorites
- 11
- Views in the past week
- 2
Price tracking
- Last checked
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- Lowest recorded
- $9.00 on
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Drift Circuit Series #2
!!! 70% OFF till March 15 !!! A game ready Drift Circuit. A great start or addition to your drifting game. Low amount of draw calls and high FPS !
Price $30.00
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Price history
Last 6 months
USDAsset preview
1 / 5
Drift Circuit Series #2 screenshot 1
About this asset
A game ready Drift Circuit. A great start or addition to your drifting game.
- The provided scene is around 500k vertices and 500 draw calls with instancing enabled
- The provided scene runs at very high FPS
- The track has well designed and clean mesh
- All props have colliders. You can use them in other levels as well
- Screenshots are taken directly from the game view
- Post-Processing profile is provided. Setup a post-processing volume and use the provided asset to make the scene look like in the Screenshots
Leaving a review is appreciated !
For questions, suggestions or support : [email protected]
From the publisher's Asset Store listing.
Technical details
Polygon Count
- Scene poly count is around 250k/500k with shadows diabled/enabled
- Props are from 28 to 2070 vertices. Most are low verts count
- Track is around 11k verts
- Most of the props are low poly
Texture Resolutions
- Majority : 2048 x 2048
- Lowest : 2048 x 256
- Highest : 4096 x 4096
Materials
- All materials are using the Standard shader
Props
- All objects have proper orientation and pivot point
- All objects have appropriate prefabs
- All important objects have proper colliders attached
- One garage set prop
- One low poly tree prop
- A few modular props as road blockers, tents, advert panels and more
URP and HDRP
- The asset can easily be converted to URP and HDRP using the build in editor tools
Run on Mobile devices
The scene can also run on mobile devices. To get a better performance It is recommended to:
- switch to faster shader as the Legacy/Diffuse when using the Built-In pipeline
- resize down all textures from import settings
- switch the default procedural skybox to a mobile friendly one
- remove the post-ptocessing
- lower shadows and graphics quality
- keep less amount of props
- NOTE : Converting to URP is recommended to get better performance on mobile devices
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2019.4.36f1 | Compatible | Not listed | Not listed |
As listed on the Asset Store.