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TOZ Waypoints

Fast and Elegant solution for waypoint based navigation and path finding!
Can be used both in 2D and/or 3D environments.

This is as simple and fast as it gets, using an elegant and generic PriorityQueue and customized ASTAR algorythm for maximum speed.

This is not a one click button solution to make a game, you will need advanced coding skills, please read the support forum before buying.

Support Forum