SnapFast View on Asset Store (opens in new tab)

Package details

Latest version
1.4.1
Last updated
First released
Unity version
2020.3.11 or later
Package size
22.9 MB
Files
161
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17
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SnapFast

by Louis8257 (opens in new tab)

1 rating, too few to average

SnapFast is a snapping tool independent from the standard snapping grid, allowing you to place a snapping point exactly wherever you need. You can drag a prefab into your scene and just snap it!

Price $16.97

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for SnapFast, 6 months Current $16.97; lowest $16.97; highest $16.97 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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SnapFast screenshot 1

SnapFast screenshot 1

About this asset

Unity Forum Thread | Documentations | Website & Support

SnapFast is a snapping tool independant from the standard snapping grid, allowing you to place a snap point exactly wherever you need. Say goodbye to the time wasted trying to move and rotate manually your prefabs, you can now focus on the most important tasks of your game project.

A toolbox is also provided so you can add snap points on your model directly or edit them. You can select vertices for perfect alignments!

Its built-in tag system adds more modularity so you can adjust and test several tags for a snap point easily. Each snap point also have their own universal tag, for testing purposes.

Compatible with physical objects like rigidbodies, joints, ragdolls and more! You can customize the snapping, fastening and glueing behaviours with the included interfaces.

NEW: SnapFast now allows you to glue several objects on one object or inside a volume! You can make a fully functional train and walk inside it, for example.

From the publisher's Asset Store listing.

Technical details

  • Snap and fasten GameObjects together and form chains of snaps.
  • Glue several GameObjects on one GameObject.
  • Editor tool to create snap points at vertices, also compatible with skinned meshes.
  • A custom tag system to identify and modify snap points data easily.
  • Can set up joints anchor points, axis and motions.
  • Interfaces to make custom snapping behaviours for snap points and snap glues.
  • Optimisation such as pooling, callbacks and the possiblity to define which snap points are effective in Play Mode or in the editor!

Built and tested with Windows 10 version 22H2. Works in Unity 6.

The demonstration scenes are only compatible with the built-in render pipeline, the tool itself is compatible with any render pipeline.

Documentations

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2020.3.11f1 Compatible Not listed Not listed

The materials used in the demonstration scenes are only compatible with the built-in render pipeline. The tool itself can work with any render pipeline.

As listed on the Asset Store.