OmniShade Pro - Mobile Optimized Shader View on Asset Store (opens in new tab)

Package details

Latest version
1.9.5
Last updated
First released
Unity version
2022.3.62 or later
Package size
76.9 MB
Files
177
Favorites
380
Views in the past week
39

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$3.59 on

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OmniShade Pro - Mobile Optimized Shader

by OmniShade (opens in new tab)

4.8 / 5 · 24 ratings

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5 stars 22
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3 stars 1
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Fully-featured stylized shader, optimized for mobile devices. Packed with all the latest techniques, yet blazingly fast due to a progressive system of calculating only what it needs to.

Price $59.90

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Price history

Last 6 months

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Price history for OmniShade Pro - Mobile Optimized Shader, 6 months Current $59.90; lowest $3.59; highest $59.90 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov

Asset preview

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OmniShade Pro - Mobile Optimized Shader screenshot 1

OmniShade Pro - Mobile Optimized Shader screenshot 1

About this asset

Website | WebGL Demo | Discord

OmniShade Pro is a highly performant shader designed for mobile devices. It is packed with a multitude of techniques allowing it to achieve almost any look from realistic to toon to anime, yet also blazingly fast due to an adaptive system of calculating only what it needs to for any feature set.

It was designed to bridge the gap between Unity's Standard Shader and mobile shaders, but can often look even better than desktop-class shaders due to its high level of stylization, combination, and customization.

All of the sample images above were rendered using only OmniShade, the variety of expression is limitless. It can be used for a game with complex lighting or simple sprites -- regardless, the performance is always optimal.

It is quite possibly the only shader you will need for your entire game.

Features

All of the below can be used in any combination with optimal performance!

...see our website for in-depth specs of each feature.

On top of this, we also include:

  • Built-In and URP pipeline support
  • Progressively adaptive performance which automatically detects and generates the minimal shader variant for any given set of enabled features.
  • Optimized shader stripping on a per-material basis for minimum build size and memory
  • Custom fallback shader on Open GL ES 2, so your game looks great for even grandma
  • Script for animating textures in the shader
  • Slick collapsable shader UI, easily extendable
  • Set of tutorial demo scenes

It's true, the Standard Shader is still too slow for mobile devices. And let's face it, giving an artist Shader Graph is like giving a baby a gun. But it doesn't mean you have to compromise on your game's looks.

Website | WebGL Demo | Discord

From the publisher's Asset Store listing.

Technical details

Full feature specifications

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Not listed
  • Verified comptaible through Unity 6
  • Supports both Built-In and URP pipelines.
  • Requires OpenGL ES 3.0 for full functionality (equivalent of iPhone 5s and above). On older devices, it will fallback to a subset of features.

As listed on the Asset Store.