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Package details
- Latest version
- 1.2
- Last updated
- First released
- Unity version
- 2022.3.0 or later
- Package size
- 4.0 MB
- Files
- 108
- Favorites
- 9
- Views in the past week
- 3
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- $4.99 on
Keywords
(HDRP)Procedural Crabs System
- Price drop
This package is intended to help you implement procedural walking animations to your game. Ever wondered how to make an ant or a centipede? You can now easily add moving limbs animated by script.
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(HDRP)Procedural Crabs System screenshot 1
About this asset
This is the HDRP version, if you want here is the URP or the BIRP.
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Required
This package use the new Input System, the Animation Rigging package and is suitable for any kind of games.
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Summary
Humanoid Crab, Crab, Crabit, Crabzilla, Centipede, Human. Those are the kind of crab you'll find in my system.
Everything is customizable, from the speed, the rotation and the length/height of a step.
I made multiple boxing ring, one with hinge joint, one with configurable joint.
There is also some environments like a rotating sun, cloud dome, stars dome, an ocean and some moving grass to make everything less empty.
The terrain comes from my Procedural Terrain System, the texture blending you can find in this upgrade.
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Link to documentation
From the publisher's Asset Store listing.
Technical details
The asset includes:
- Procedural IK movement
- 2 environment model (GeneratedMesh and grass)
- 4 different crab models
- 7 Scripts
- 4 shader (Clouds, Herb, Solar, Stars)
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.0f1 | Not listed | Not listed | Compatible |
As listed on the Asset Store.